Limit Charge
From Dragon Quest Wiki
Jump to navigation
Jump to search
| Limit Charge | |
|---|---|
| Japanese | リミットチャージ |
| Rōmaji | Rimittochāji |
| Type | Skill |
Limit Charge is a skill that appears in the Final Fantasy series as well as in Dragon Quest Tact. It is one of the signature abilities of Cloud, letting him focus enough to instantly fill his Limit Gauge completely and enter a Limit Break.
Details[edit]
Limit Charge can be learned by Cloud through his Character Builder and costs 107 MP to use. When used, it raises his Limit Gauge by 100 as well as raising his physical and sell potency/recovery for 3 turns. Although it can only be used once per battle. Upgrading the skill reduces the amount of MP it costs to use.
Ability information
| Limit Charge | |||
| Role * | Type * | Element | MP cost |
| Support | Martial | 107 Times usable: 1 |
|
| Range | Additional effects | ||
Self |
Physical & Spell Potency/Recovery Up |
||
| Description | |||
| Raises LIMIT Gauge by 100, raises the user's physical and spell potency/recovery for 3 turns | |||
| Naturally learnt by | |||
| Cloud | |||
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
Retrieved from "https://dragon-quest.org/w/index.php?title=Limit_Charge&oldid=232229"