Lucky Draw Time
From Dragon Quest Wiki
Lucky Draw Time | |
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Japanese | ふくびきタイム |
Rōmaji | Fukubiki taimu |
Type | Skill |
Lucky Draw Time is a skill that appears exclusively in Dragon Quest Tact. It is one of the Lucky bag's signature abilities, having a chance to give one of its allies a temporary boost to all of their attributes in battle or cursing them if they have bad luck instead.
Appearances[edit]
Dragon Quest Tact[edit]
Lucky Draw Time can be learned by Lucky bag at level 36 and costs 32 MP to use. It has a range of up to three squares away from it, can be used on itself, and can occasionally raise the ATK, DEF, AGL, and WIS of a single ally for three turns or very rarely places a curse on them. Upgrading the skill only reduces the amount of MP it costs to use.
Ability information
Lucky Draw Time | |||
Role * | Type * | Element | MP cost |
Support | Martial | 32 | |
Range | Additional effects | ||
1-3 (+self) |
|||
Description | |||
Occasionally raises 1 ally's ATK, DEF, AGL and WIS for 3 turns, very rarely curses | |||
Naturally learnt by | |||
Lucky bag |
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills