Seraph's Arrow
From Dragon Quest Wiki
Seraph's's Arrow | |
---|---|
Japanese | 精霊の矢 |
Rōmaji | Seirei no ya |
Type | Skill |
Older names | None |
Seraph's Arrow is a bow skill used by the former templar Angelo.
Contents
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
Seraph's Arrow is the upgrade of Cherub's Arrow, learned after allocating 88 points into the bow skill tree. It costs not a single MP to use, and restores 1/8th of the damage dealt to an enemy as MP for Angelo. The skill doesn't so much as drain magic points as it converts the damage outright, meaning Angelo can still get a pick-me-up even if a monster is totally spent.
Dragon Quest Rivals[edit]
Seraph's Arrow appears as a playable card.
Etymology[edit]
- Seraphs are the highest order of angel in the Christian tradition.
- Seirei is a Japanese word that can refer to spirits, souls, and ghosts.
Battle visiuals[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills