Shadowstitch
From Dragon Quest Wiki
Shadowstitch | |
---|---|
Japanese | かげぬい |
Rōmaji | Kagenui |
Type | Skill |
Shadowstitch is a recurring skill in the Dragon Quest series. It is a technique that binds the movement of enemies by pinning their shadows to the ground.
Appearances[edit]
Dragon Quest X[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Shadowstitch is known naturally by Hellsguard Veera at level 1 and costs 34 MP to use. It has a range of three squares in front of her, inflicts moderate martial damage to all enemies in a range of three squares horizontally, and has a chance to bind them.
Ability information
Shadowstitch | |||
Role * | Type * | Element | MP cost |
Debuff | Martial | 34 | |
Range | Additional effects | ||
Front 3 |
Bind |
||
Description | |||
Deals moderate martial damage to all enemies in area of effect, occasionally binds | |||
Naturally learnt by | |||
Hellsguard Veera |
Etymology[edit]
- Shadowstitch's Japanese name (かげぬい, Kagenui) is a reference to a technique from ninja legends that could supposedly immobilize an opponent by pinning their shadow to the ground with a kunai.
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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