Strength (skill)
From Dragon Quest Wiki
Strength | |
---|---|
Japanese | 力のカード |
Rōmaji | Chikara no kādo |
Type | Skill |
Strength is a skill that appears exclusively in Dragon Quest Tact and is one of Meena's signature abilities, drawing out and unleashing the Tarot Card of the same name to heal the target and sometimes boost their stats too.
Appearances[edit]
Dragon Quest Tact[edit]
Strength is known naturally by Meena at level 1 and costs 37 MP to use. It has a range of 1-3 squares away from her, can be self-cast and restores a moderate amount of HP to a single ally while sometimes raises their ATK, DEF, WIS, AGL too. Upgrading the ability increases its healing effect and reduces the amount of MP it costs to use.
Ability information
Strength | |||
Role * | Type * | Element | MP cost |
Support | Martial | Typeless |
37 |
Range | Additional effects | ||
1-3 (incl. self) |
ATK Up,DEF up,WIS up,AGL up |
||
Description | |||
Heals a moderate amount of HP and occasionally raises ATK, DEF, WIS and AGL for 1 ally for 3 turns | |||
Naturally learnt by | |||
Meena |
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills