Mordegon: Difference between revisions
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Upon taking the sword of light and conquering the world, Mordegon's body changes into that of a grotesque hulk with large horns, backwards facing legs, and pink skin with blue lips. Any hint of his magician past has been discarded for a barbarian's sparse armor, which only covers his left shoulder, both forearms, his pelvis, and calves with golden plates. A tattered, red cape sits on his shoulders and her carries the sword of shadows at all times. Upon this form's defeat, Mordegon transforms into Mor''dragon'' in a last ditch effort to kill the Luminary. The skeletal serpent has lost all flesh save his eyes and tongue, and his lower torso is replaced with repeating vertebra that extend off-screen to form his tail, which looks identical to the main body save for the dragon skull in place of his own. | Upon taking the sword of light and conquering the world, Mordegon's body changes into that of a grotesque hulk with large horns, backwards facing legs, and pink skin with blue lips. Any hint of his magician past has been discarded for a barbarian's sparse armor, which only covers his left shoulder, both forearms, his pelvis, and calves with golden plates. A tattered, red cape sits on his shoulders and her carries the sword of shadows at all times. Upon this form's defeat, Mordegon transforms into Mor''dragon'' in a last ditch effort to kill the Luminary. The skeletal serpent has lost all flesh save his eyes and tongue, and his lower torso is replaced with repeating vertebra that extend off-screen to form his tail, which looks identical to the main body save for the dragon skull in place of his own. | ||
Mordegon is a very patient and cautious man, only striking when the circumstances are to his utmost advantage. After his corruption by [[Calasmos]] centuries ago, | Mordegon is a very patient and cautious man, only striking when the circumstances are to his utmost advantage. After his corruption by [[Calasmos]] centuries ago, he waited until [[Erdwin]] reincarnated as the Luminary to make his assault on [[Dundrasil]] castle. This does not mean he is unable to improvise however, as his possession of [[King Carnelian]] proves. Upon killing Yggdrasil and stealing the sword of light, Mordegon shrouded the world in darkness to draw strength from the despair and misery of humans and took measures to ensure that Calasmos could never regain his original body by destroying Erdwin's lantern and that no mortal rebellion could rise up by situating his spectral sentinels into every major region of Erdrea. | ||
==Appearances== | ==Appearances== |
Revision as of 18:15, 25 July 2020
Mordegon | |
Dragon Quest XI | |
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Japanese name | ウルノーガ |
Romaji | Urunōga |
Title | Lord of Shadows |
Race | Demon |
Voice actor | James Goode (English) Takaya Kuroda (Japanese, XI S) |
Mordegon (ウルノーガ, Urnoga ) is the central antagonist of Dragon Quest XI. A powerful demon sorcerer styling himself the Lord of Shadows, he orchestrated the destruction of the kingdoms of Dundrasil and Zwaardsrust with his army of monsters 16 years ago before the story begins.
Appearance and personality
In his natural state, Mordegon is a tall humanoid demon with chalk-white skin, pointed ears, two long black horns coming out of either side of his head, and a shorter one from his chin surrounded by a black marking, giving him the appearance of having a goatee. His head is almost completely shaven, save for a red spiked mohawk, and he has green eyes with yellow sclera and purple lips. He also possesses long black fingernails and he wears gold hoop earrings with dangling magenta orbs on his ears.
Mordegon wears a long purple robe with crimson edges on the ends of his sleeves and the bottom of the robe, a long magenta cloak around his neck, a purple collar with alternating black triangles in the center and lined with gold and yellow fabric, as well as a long black cloth with crimson edges hanging from the collar in front of Mordegon's robes. The edges of this cloth and the robe, as well as the sleeves, are decorated with various magical runes. He carries a tall, gnarled wooden staff with a red crystal orb near the top which he is able to levitate at his side using magic.
Upon taking the sword of light and conquering the world, Mordegon's body changes into that of a grotesque hulk with large horns, backwards facing legs, and pink skin with blue lips. Any hint of his magician past has been discarded for a barbarian's sparse armor, which only covers his left shoulder, both forearms, his pelvis, and calves with golden plates. A tattered, red cape sits on his shoulders and her carries the sword of shadows at all times. Upon this form's defeat, Mordegon transforms into Mordragon in a last ditch effort to kill the Luminary. The skeletal serpent has lost all flesh save his eyes and tongue, and his lower torso is replaced with repeating vertebra that extend off-screen to form his tail, which looks identical to the main body save for the dragon skull in place of his own.
Mordegon is a very patient and cautious man, only striking when the circumstances are to his utmost advantage. After his corruption by Calasmos centuries ago, he waited until Erdwin reincarnated as the Luminary to make his assault on Dundrasil castle. This does not mean he is unable to improvise however, as his possession of King Carnelian proves. Upon killing Yggdrasil and stealing the sword of light, Mordegon shrouded the world in darkness to draw strength from the despair and misery of humans and took measures to ensure that Calasmos could never regain his original body by destroying Erdwin's lantern and that no mortal rebellion could rise up by situating his spectral sentinels into every major region of Erdrea.
Appearances
Dragon Quest XI: Echoes of an Elusive Age
Mordegon is first alluded to by Jarvis when the dragon gloats to the party that the world will be on it's knees when the Lord of Shadows returns. Later, he's mentioned by Rab as the cause of Zwaardrust and Dundrassil's falls and as a being he's seeking to flush out of hiding. The goal of finding and stopping him becomes the focus of the group for the remainder of the first act.
When the Luminary reaches the heart of Yggdrassil, Mordegon enacts his endgame by having Jasper dispatch the heroes, then arriving behind him, still using Carnelian's body, which he uses to incapacitate Hendrik. After this, Mordegon reveals himself by shedding Carnelian's body, and then seemingly steals the Mark of the Luminary from the Hero, which he uses to open the Heart of Yggdrasil and seize the Sword of Light. He promptly corrupts the sword into the Sword of Shadows and plunges it into Yggdrasil, stealing much of the tree's power and transforming into a monstrous demon king. The tree crashes to the ground, nearly dead and entirely leafless while Mordegon proceeds to use his new power to conquer the world.
Despite his efforts, however, Veronica is able to use her magic to save her companions, scattering them across the world, though is unable to escape herself and dies in the ensuing catastrophe caused by Yggdrasil's fall.
Mordegon next appears when a crisis arises in Gallopolis; Erdwin's Lantern is descending towards the city and apparently threatens to crash into it. The Luminary, meanwhile, witnesses a black tockle who's makes its way towards an old stone circle in the desert. As it begins a ritual tied to the mystical sphere, Mordegon appears and destroys it; saving Gallopolis, and sending the black tockle into despair.
After the death of Alizarin, Mordegon becomes aware of the Luminary's survival and awaits him in the Fortress of Fear. Upon reaching him, the party sees that he has lost what little humanity remained and has become a hulking monstrosity. Mordegon is the final boss of the game's second act, and fights in two phases with a different name for each. After being pushed into a corner in his demon king form, he uses the power of the world tree to transform into a giant, skeletal, two-headed dragon named Mordragon.
After his death, the Luminary and his friends, hoping to find a way to bring back the people who died to Mordegon's rule, including Veronica, search for and discover the Tower of Lost Time. By shattering the orb within, the Luminary rewinds time and returns to shortly before his climb up Yggdrasil, but loses the Sword of Light in the process, though he gains the Sword of Shadows in its place. Using his knowledge of the future, and the Sword of Shadows' power, the Luminary is able to avoid being ambushed by Jasper and defeats him instead.
In this rewritten timeline, the Luminary claims the Super Sword of Light and Mordegon is forced to improvise further by attempting to shift the blame for all the events onto Jasper. His attempts to stealthily steal the Sword of Light are also prevented by the black tockle. Finally losing patience on the night of the victory feast, Mordegon abandons Carnelian's body and attacks the Luminary and his friends in an attempt to claim the sword, but is ultimately slain by them. With his dying words, he taunts the Luminary, understanding why he failed, and warns that he's "not the only one to defy to flow of time".
However, even without Mordegon, Erdwin's Lantern still descends towards Gallopolis. The black tockle travels to the stone circle once again and this time its ritual succeeds, at which point it's revealed to have been Calasmos, the Dark One, who escaped imprisonment in the past age. As a result of his return to power, the Luminary begins a new quest while it incubates within Erdwin's Lantern. During this adventure, it's revealed that Mordegon was once the sorcerer Morcant; brother in arms to Erdwin. Near the end of the battle with Calasmos, as Erdwin prepared to strike the final blow, Morcant fell prey to corruption from the Dark One and stabbed Erdwin in the back, then gained a portion of Calasmos' power. However a part him resisted corruption so strongly that he split in two; the good half of him gained a form of its own, independent of his original body, and began to be known as the Seer. Meanwhile, his evil half transformed into the demon Mordegon. Upon Mordegon's death, the Seer began to fade as well, but not before being able to guide the Luminary a little further on his quest to slay Calasmos.
Lord of Shadows battle
Bestiary no. | 389 |
Family | ??? family |
In-game description | The evil overlord who caused mighty Yggdrasil to come crashing down from the skies, and brought Erdrea under his calamitous command |
Spell(s) | |
Skill(s) | |
Location(s) | Fortress of Fear |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
0⁄64 | 25% | 25% | 25% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -150% | 50% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 100% | 100% | 50% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
100% | 100% | 100% | 25% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
99% | 50% | 50% | 50% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
50% | 100% | 99% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 50% | 50% |
Mordragon battle
Bestiary no. | 391 |
Family | ??? family |
In-game description | The Lord of Shadows' final form, revealed when he brought the Sword of Shadows' full power to bear. His desire to rule over the world is so desperately deep that he would destroy everything in order to achieve it |
Spell(s) | |
Skill(s) | |
Location(s) | Fortress of Fear |
Item(s) dropped | Sword of Shadows |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
0⁄64 | -150% | 25% | 0% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 0% | 50% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 100% | 100% | 50% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
100% | 100% | 100% | 25% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
100% | 50% | 50% | 50% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
50% | 100% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 50% | 50% |
Bestiary no. | 390 |
Family | ??? family |
In-game description | The Sword of Shadows reborn as a brutal, bony dragon. The potent power of the World Tree, once the Luminary's greatest asset, now stands arrayed against him |
Spell(s) | |
Skill(s) | |
Location(s) | Fortress of Fear |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
0⁄64 | 50% | 100% | 25% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 50% | 25% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 100% | 100% | 50% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
100% | 100% | 100% | 0% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
100% | 25% | 25% | 25% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
25% | 100% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 25% | 25% |
Heliodor castle battle
Bestiary no. | 393 |
Family | ??? family |
In-game description | A malevolent mage who sent our hero's world spiralling out of control when he took over the body of King Carnelian and put in motion a pernicious plot to steal the Luminary's powers |
Spell(s) | |
Skill(s) | |
Location(s) | Heliodor throne room |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
0⁄64 | 50% | 50% | 50% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 0% | 50% | 50% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
? | 100% | 100% | 50% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
100% | 100% | 100% | 25% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
99% | 50% | 50% | 50% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
50% | 100% | 99% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 50% | 50% |
Bestiary no. | 394 |
Family | ??? family |
In-game description | The Lord of Shadows' best beloved weapon, called forth from a devilish dimension to do his bidding and destroy all who would oppose him |
Spell(s) | |
Skill(s) | |
Location(s) | Heliodor throne room |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
0⁄64 | 0% | 0% | 0% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 0% | 0% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 100% | 100% | 100% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
100% | 100% | 100% | 100% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
100% | 100% | 100% | 100% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
100% | 100% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 99% | 100% |
Gallery
- DQR Urnoga.jpg
Mordegon as he appears in Dragon Quest Rivals