Kasap: Difference between revisions
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|romaji = Rukanan | |romaji = Rukanan | ||
|type = Debilitating | |type = Debilitating | ||
|old=Decrease | |old=Decrease<br>Defense | ||
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'''Kasap''' is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. Unlike [[Sap]], it reduces the durability of a group of enemies instead of just one. | '''Kasap''' is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. Unlike [[Sap]], it reduces the durability of a group of enemies instead of just one. | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
[[Veronica (Dragon Quest XI)|Veronica]] learns Kasap at level 17 and [[Rab]] joins the party having already learned the spell. Kasap costs 4 MP to cast and now targets all monsters in battle instead of just one group, lowering their defence by 50% for 4~6 turns. | [[Veronica (Dragon Quest XI)|Veronica]] learns Kasap at level 17 and [[Rab]] joins the party having already learned the spell. Kasap costs 4 MP to cast and now targets all monsters in battle instead of just one group, lowering their defence by 50% for 4~6 turns. | ||
==={{DQM}}=== | |||
Known as Defense in this game, it is an upgraded form of Sap. Sap will evolve into Defense when the monster reaches level 8 with at least 36 max MP and 32 Intelligence. It is learned naturally by [[MadPecker]], [[MadPlant]], [[MedusaEye]], [[Orc]], [[Picky]], [[Putrepup]], [[Skeletor]], [[TreeSlime]], and [[Voodoll]]. | |||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
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==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Kasap now requires only 58 points in [[Saboteur]] It can also be learned from [[Leonyx (skill) | Leonyx]] for 11 points. | Kasap now requires only 58 points in [[Saboteur]] It can also be learned from [[Leonyx (skill) | Leonyx]] for 11 points. | ||
==={{DQH}}=== | |||
Kasap is an enemy-only spell that can be cast by [[Drackmage]]s and [[Boss troll]]s. It creates a magic circle on the ground that decreases the Defence of any character caught within it. The effect lasts for about 20 seconds. Characters affected by Kasap will have a blue glow surrounding their body. If a drackmage is summoned with a monster medal, it will cast Kasap on any nearby enemies, as well. | |||
==={{DQTact}}=== | |||
Kasap can be learned by [[Goodybag]] and [[Mud mannequin]] at level 16, [[Sculptrice]] at level 18, [[Frostburn]] at level 22, [[Drohl drone]] at level 32, and [[Slimeshroom]] at level 44. It costs 14 MP to cast, has a range of three squares away from the caster, and lowers the DEF of all enemies in a 3x3 square. It can also be taught to any unit by using an ability scroll. | |||
{{DQTactSkill | |||
|name=Kasap | |||
|kanji=ルカナン | |||
|romanji=Rukanan | |||
|type=Spell | |||
|role=Debuff | |||
|element=[[Image:DQTact Non-elemental.png|48px]] | |||
|mp=14 | |||
|range=[[Image:DQTact_Range3x3.png|48px]]<br>3 | |||
|status=[[Image:DQTact DEFDown.png|48px]]<br>DEF Down | |||
|description=Occasionally lowers the DEF of all enemies in area of effect for 3 turns | |||
|monsters=Drohl drone, Frostburn, Goodybag, Mud mannequin, Sculptrice, Slimeshroom | |||
}} | |||
==Gallery== | ==Gallery== | ||
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[[Category:Dragon Quest X spells]] | [[Category:Dragon Quest X spells]] | ||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] | ||
[[Category:Dragon Quest Monsters spells]] | |||
[[Category:Dragon Quest Monsters 2 spells]] | |||
[[Category:Dragon Quest Monsters: Joker spells]] | |||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | |||
[[Category:Dragon Quest Heroes spells]] | |||
[[Category:Dragon Quest Tact spells]] |
Revision as of 01:09, 27 October 2021
Kasap | |
---|---|
Japanese | ルカナン |
Rōmaji | Rukanan |
Type | Debilitating |
Older names | Decrease Defense |
Kasap is a recurring spell in the Dragon Quest series. Unlike Sap, it reduces the durability of a group of enemies instead of just one.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
The Princess of Moonbrooke learns Kasap at Level 10. In the NES version it reduces the defense of all enemies by 12.5%, and in all other versions it reduces a group of enemies' defense by 50%. It costs 2 MP in all versions.
Dragon Quest III: The Seeds of Salvation
Kasap is learned at level 18 by both a Priest and Sage, and decreases defense by 50% for 4 MP.
Dragon Quest IV: Chapters of the Chosen
Kasap is learned by Borya at level 21, and is already known by Psaro upon joining. Orifiela also knows the spell. It has the same properties as in the previous game, but will only last 7~10 turns in the remakes instead of the entire battle.
Dragon Quest V: Hand of the Heavenly Bride
Kasap has the same properties as III in all versions.
Name | Level |
---|---|
Honey | -- |
Debora | -- |
Goodybag | -- |
Grudgerigar | -- |
Mandrake marshal | -- |
Archdemon | 5 |
Bianca | 7 |
Conkjurer | 8 |
Hellion | 9 |
Nera | 11 |
Pocus poppet | 12 |
Slime | 15 |
Warhog | 15 |
Wiz pip | 20 |
Daughter | 22 |
Dragon Quest VI: Realms of Revelation
Kasap is learned by Ashlynn at level 12. Other characters can learn it by advancing to rank 4 of the Mage vocation. It now reduces defense by 25% for 4 MP.
Dragon Quest VII: Fragments of the Forgotten Past
Kasap has the same cost and effect as in VI, and is learned by reaching rank 5 of the Monster Masher, rank 3 of the Paladin, rank 5 of the Champion, rank 1 of the Hero, and rank 1 of the Druid vocations.
Dragon Quest VIII: Journey of the Cursed King
Jessica learns this spell after investing 7 points into her "Staff" skill. It reduces defense by 25%, costs 4 MP, and lasts 7~10 turns.
Dragon Quest IX: Sentinels of the Starry Skies
Kasap reduces defense by up to 50%, and is learned by mages at level 25 and armamentalists at level 18. It costs 8 MP to cast, and will improve in accuracy once the caster's magical might surpasses 50. When the value reaches 499, the spell will be 100% accurate barring enemy resistance.
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Veronica learns Kasap at level 17 and Rab joins the party having already learned the spell. Kasap costs 4 MP to cast and now targets all monsters in battle instead of just one group, lowering their defence by 50% for 4~6 turns.
Dragon Quest Monsters
Known as Defense in this game, it is an upgraded form of Sap. Sap will evolve into Defense when the monster reaches level 8 with at least 36 max MP and 32 Intelligence. It is learned naturally by MadPecker, MadPlant, MedusaEye, Orc, Picky, Putrepup, Skeletor, TreeSlime, and Voodoll.
Dragon Quest Monsters: Joker
Kasap can be learned from various skill trees.
- Cluboon II (55 points)
- Dhoulmagus (4 points)
- Saboteur (64 points)
- Über Helpful (32 points)
Dragon Quest Monsters: Joker 2
Kasap now requires only 58 points in Saboteur It can also be learned from Leonyx for 11 points.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Kasap is an enemy-only spell that can be cast by Drackmages and Boss trolls. It creates a magic circle on the ground that decreases the Defence of any character caught within it. The effect lasts for about 20 seconds. Characters affected by Kasap will have a blue glow surrounding their body. If a drackmage is summoned with a monster medal, it will cast Kasap on any nearby enemies, as well.
Dragon Quest Tact
Kasap can be learned by Goodybag and Mud mannequin at level 16, Sculptrice at level 18, Frostburn at level 22, Drohl drone at level 32, and Slimeshroom at level 44. It costs 14 MP to cast, has a range of three squares away from the caster, and lowers the DEF of all enemies in a 3x3 square. It can also be taught to any unit by using an ability scroll.
Kasap | |||
Role * | Type * | Element | MP cost |
Debuff | Spell | 14 | |
Range | Additional effects | ||
3 |
DEF Down |
||
Description | |||
Occasionally lowers the DEF of all enemies in area of effect for 3 turns | |||
Naturally learnt by | |||
Drohl drone, Frostburn, Goodybag, Mud mannequin, Sculptrice, Slimeshroom |