Slow Stomp: Difference between revisions
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'''Slow Stomp''' is a skill that appears exclusively in {{DQTact}}. It unleashes a shockwave from the user's weapon that reduces the | '''Slow Stomp''' is a skill that appears exclusively in {{DQTact}}. It unleashes a shockwave from the user's weapon that reduces the {{Agility}} of a group of enemies. | ||
==Details== | ==Details== | ||
Slow Stomp can be learned by [[Rhinothrope]] at | Slow Stomp can be learned by [[Rhinothrope]] at Level 24 and costs 36 {{MP}} to use. It inflicts 175% potency physical damage to all enemies in a small T-shaped area in front of it and can reduce their AGL for 3 turns. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Slow Stomp | |name=Slow Stomp | ||
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{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] |
Latest revision as of 02:41, 23 January 2022
Slow Stomp | |
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Japanese | ボミエスタンプ |
Rōmaji | Bomiesutanpu |
Type | Skill |
Slow Stomp is a skill that appears exclusively in Dragon Quest Tact. It unleashes a shockwave from the user's weapon that reduces the Agility of a group of enemies.
Details[edit]
Slow Stomp can be learned by Rhinothrope at Level 24 and costs 36 MP to use. It inflicts 175% potency physical damage to all enemies in a small T-shaped area in front of it and can reduce their AGL for 3 turns.
Ability information
Slow Stomp | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 36 | |
Range | Additional effects | ||
Fan (S) |
AGL Down |
||
Description | |||
Deals 175% potency physical damage to all enemies in area of effect, rarely lowers AGL for 3 turns | |||
Naturally learnt by | |||
Rhinothrope |
Related skills[edit]