Starburst Throw: Difference between revisions
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|title = Starburst Throw | |title = Starburst Throw | ||
|image = | |image = | ||
|japanese = | |japanese = シャインスコール | ||
|romaji = Shine Squall | |romaji = Shine Squall | ||
|old = | |old = | ||
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==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | |||
[[Hero (Dragon Quest VIII)|The Hero]] can use Starburst Throw as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 [[Bang]] type damage. | |||
=== | ==={{DQ9}}=== | ||
[[ | This ability is learned with 42 skill points invested into [[List of boomerang skills in Dragon Quest IX|Boomerang skill]]. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage. | ||
===[[ | ==={{DQ11}}=== | ||
[[Erik]] will learn the skill for 18 points in his ''Boomerangs'' skill panel. It costs 10 MP to use, deals 65~75 Light damage, and will reach full power of 125~135 as his magical might grows. | |||
==Battle Visuals== | |||
<center> | |||
{{ScreenshotGalleryXL/Start}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Starburst throw erik.gif]]|game={{DQ11}}|platform=PS4}} | |||
{{ScreenshotGalleryXL/End}} | |||
</center> | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[category:Blast skills]] | |||
[[category:Light skills]] | |||
[[Category: Boomerang skills]] | [[Category: Boomerang skills]] | ||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest XI skills]] |
Latest revision as of 10:12, 8 October 2023
Starburst Throw | |
---|---|
Japanese | シャインスコール |
Rōmaji | Shine Squall |
Type | Skill |
Starburst Throw is a recurring ability in the franchise. It rains arrows of light on to the enemy, dealing fixed damage.
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
The Hero can use Starburst Throw as a boomerang technique after investing 82 skill points into the associated skill. The skill hits all enemies for 76~84 Bang type damage.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
This ability is learned with 42 skill points invested into Boomerang skill. The skill deals Light elemental damage this time, hitting all enemies for 95~115 damage.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Erik will learn the skill for 18 points in his Boomerangs skill panel. It costs 10 MP to use, deals 65~75 Light damage, and will reach full power of 125~135 as his magical might grows.