Eerie Light: Difference between revisions
(Eerie Light is its own skill.) Tag: Removed redirect |
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'''Eerie Light''' is a recurring skill in the {{DQSeries}}, first appearing as one of [[Estark]]'s signature skills in ''[[Dragon Quest IV: Chapters of the Chosen|IV]]. Its use varied throughout the series. | '''Eerie Light''' is a recurring skill in the {{DQSeries}}, first appearing as one of [[Estark]]'s signature skills in ''[[Dragon Quest IV: Chapters of the Chosen|IV]]''. Its use has varied throughout the series. | ||
==Appearances== | ==Appearances== | ||
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==={{DQ9}}=== | ==={{DQ9}}=== | ||
Reappearing after a five game hiatus, it lowers the enemy party's resistance to status effects for 6 to 9 turns and is used by [[Freaky tiki]]s, [[Tyrantula]], and [[Orgodemir]] after he reaches level 57. | |||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Eerie Light is used by [[Hellbound horror]]s, [[Hellbound hunter]]s, and [[Succubat]]s to put one enemy to sleep, similar to Lullab-Eye. It can also be learned by recruited Hellbound Horrors after investing 3 skill points into their Dead Curriculum skill tree, with its success rate being dependent on the Hellbound horror's magical might. It costs 5 MP to use. | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Acting the same as in ''X'', it is used by [[Fruity succubat]]s, as well as Succubats, Hellbound Horrors, and Hellbound Hunters once again. | |||
==Related skills== | ==Related skills== | ||
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[[Category:Dragon Quest IV enemy skills]] | [[Category:Dragon Quest IV enemy skills]] | ||
[[Category:Dragon Quest IX enemy skills]] | [[Category:Dragon Quest IX enemy skills]] | ||
[[Category:Dragon Quest X | [[Category:Dragon Quest X skills]] | ||
[[Category:Dragon Quest XI enemy skills]] | [[Category:Dragon Quest XI enemy skills]] | ||
[[Category:Young Yangus and the Mysterious Dungeon skills]] | [[Category:Young Yangus and the Mysterious Dungeon skills]] | ||
[[Category:Dragon Quest Heroes II skills]] | [[Category:Dragon Quest Heroes II skills]] | ||
Latest revision as of 18:00, 8 October 2024
| Eerie Light | |
|---|---|
| {{{image}}} | |
| Japanese | あやしいひかり |
| Rōmaji | Ayashii hikari |
| Type | Special |
Eerie Light is a recurring skill in the Dragon Quest series, first appearing as one of Estark's signature skills in IV. Its use has varied throughout the series.
Appearances[edit]
Dragon Quest IV: Chapters of the Chosen[edit]
First appearing in this game, it is used by Estark when he is asleep, damaging all enemies.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Reappearing after a five game hiatus, it lowers the enemy party's resistance to status effects for 6 to 9 turns and is used by Freaky tikis, Tyrantula, and Orgodemir after he reaches level 57.
Dragon Quest X[edit]
Eerie Light is used by Hellbound horrors, Hellbound hunters, and Succubats to put one enemy to sleep, similar to Lullab-Eye. It can also be learned by recruited Hellbound Horrors after investing 3 skill points into their Dead Curriculum skill tree, with its success rate being dependent on the Hellbound horror's magical might. It costs 5 MP to use.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Acting the same as in X, it is used by Fruity succubats, as well as Succubats, Hellbound Horrors, and Hellbound Hunters once again.