Power Throw: Difference between revisions

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|japanese = パワフルスロー
|japanese = パワフルスロー
|romaji = Powerful Throw
|romaji = Powerful Throw
|old =  
|old = None
|type = Skill
|type = Skill
}}
}}
'''Power Throw''' is a recurring ability in the franchise, designed for [[boomerang]]s. The damage output is reduced slightly, but damages all targets equally.
'''Power Throw''' is a recurring ability in the franchise, designed for {{Boomerang}}s. The damage output is reduced slightly, but damages all targets equally.


==Appearances==
==Appearances==
===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
[[Hero (Dragon Quest VIII)|The hero]] can use '''Power Throw''' as a boomerang technique after investing 18 skill points into the associated skill. After investing 52 skill points, it is replaced by the much stronger '''Super Throw'''.
The {{Hero 8}} can use '''Power Throw''' as a boomerang technique after investing 18 skill points into the associated skill. After investing 52 skill points, it is replaced by the much stronger '''Super Throw'''.
* In the 3DS version, [[Morrie]] learns '''Power Throw''' after investing 18 skill points into Boomerangs, as well. It is upgraded into '''Super Throw''' after investing 66 skill points.
* In the {{3DS}} Version, [[Morrie]] learns '''Power Throw''' after investing 18 skill points into Boomerangs, as well. It is upgraded into '''Super Throw''' after investing 66 skill points.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
This ability is learned with 7 skill points invested into [[List of boomerang skills in Dragon Quest IX|Boomerang skill]] and costs 4 MP to use.
This ability is learned with 7 skill points invested into [[List of boomerang skills in Dragon Quest IX|Boomerang skill]] and costs 4 {{MP}} to use.


==={{DQ11}}===
==={{DQ11}}===
[[Erik]] learns the skill for 13 points in his ''Boomerangs'' skill path. It takes 4 MP to use and hits all enemies equally for 120% damage.
[[Erik]] learns the skill for 13 points in his ''Boomerangs'' skill path. It takes 4 {{MP}} to use and hits all enemies equally for 120% damage.


==Battle Visuals==
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Power throw erik.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGalleryXL/End}}
</center>
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
 
[[Category: Boomerang skills]]
[[Category:Skills]]
[[Category:Boomerang skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest XI skills]]

Latest revision as of 10:09, 8 October 2023

Power Throw is a recurring ability in the franchise, designed for Boomerangs. The damage output is reduced slightly, but damages all targets equally.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

The Hero can use Power Throw as a boomerang technique after investing 18 skill points into the associated skill. After investing 52 skill points, it is replaced by the much stronger Super Throw.

  • In the 3DS Version, Morrie learns Power Throw after investing 18 skill points into Boomerangs, as well. It is upgraded into Super Throw after investing 66 skill points.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 7 skill points invested into Boomerang skill and costs 4 MP to use.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Erik learns the skill for 13 points in his Boomerangs skill path. It takes 4 MP to use and hits all enemies equally for 120% damage.

Battle Visuals[edit]