Beelzefreeze: Difference between revisions

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==={{DQ11}}===
==={{DQ11}}===
Beelzefreeze is classified as a heavy wand ability, but functions identically as it did previously. {{Veronica 11}} and {{Serena 11}} will learn the skill for 4 points, and [[Rab]] for only 3.
Beelzefreeze is classified as a heavy wand ability, but functions identically as it did previously. {{Veronica 11}} and {{Serena 11}} will learn the skill for 4 points, and [[Rab]] for only 3.
==Battle Visuals==
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{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Veronica XI beelzefreeze.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGalleryXL/End}}
</center>


==Etymology==
==Etymology==

Latest revision as of 20:24, 4 March 2024

Beelzefreeze is an ability in the Dragon Quest series. It has a chance of paralyzing demons when used.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 21 skill points allocated into Wand skill. Each strike has a 25% chance to paralyze a demon for 4~6 turns.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Beelzefreeze is classified as a heavy wand ability, but functions identically as it did previously. Veronica and Serena will learn the skill for 4 points, and Rab for only 3.

Battle Visuals[edit]

Etymology[edit]

Beelze is derived from the name Beelzebub, a famous demon of the New Testament chapters of the Christian Bible. It is thought that the name was an alteration originally used by the Hebrews in mocking reference to the Canaanite god Ba'al.