Tacticlamp: Difference between revisions

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|title = Tacticlamp
|title = Tacticlamp
|image =  
|image =  
|japanese =
|japanese =作戦ふうじ
|romaji =  
|romaji =  
|old=N/A
|old=None
|type = Debilitating
|type = Debilitating
}}
}}
'''Tacticlamp''' is an ability in {{DQMJ2}}. It costs 6 MP to use and forces one enemy to use the same tactic repeatedly. It can be learned from:
'''Tacticlamp''' is an ability in The ''Joker'' series.
==Appearances==
==={{DQMJ2}}===
Tacticlamp costs 6 {{MP}} to use and forces one enemy to use the same tactic repeatedly, making it a very handy disruptive technique for multiplayer battles. It can be learned from:
*[[Captain Crow (skill)|Captain Crow]] (35 points)
*[[Empyrea (skill)|Empyrea]] (36 points)
*[[Khalamari (skill)|Khalamari]] (35 points)
*[[Saboteur]] (24 points)


* [[Captain Crow (skill) | Captain Crow]] (35 points)
{{DQSkills}}
* [[Empyrea (skill) | Empyrea]] (36 points)
 
* [[Saboteur]] (24 points)
[[Category:Skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]

Latest revision as of 00:49, 21 January 2022

Tacticlamp is an ability in The Joker series.

Appearances[edit]

Dragon Quest Monsters: Joker 2[edit]

Tacticlamp costs 6 MP to use and forces one enemy to use the same tactic repeatedly, making it a very handy disruptive technique for multiplayer battles. It can be learned from: