Slow Stomp: Difference between revisions

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'''Slow Stomp''' is a skill that appears exclusively in {{DQTact}}. It unleashes a shockwave from the user's weapon that reduces the [[List of character statistics_#Agility|Agility]] of a group of enemies.
'''Slow Stomp''' is a skill that appears exclusively in {{DQTact}}. It unleashes a shockwave from the user's weapon that reduces the {{Agility}} of a group of enemies.


==Details==
==Details==
Slow Stomp can be learned by [[Rhinothrope]] at level 24 and costs 36 MP to use. It inflicts 175% potency physical damage to all enemies in a small T-shaped area in front of it and can reduce their AGL for 3 turns.
Slow Stomp can be learned by [[Rhinothrope]] at Level 24 and costs 36 {{MP}} to use. It inflicts 175% potency physical damage to all enemies in a small T-shaped area in front of it and can reduce their AGL for 3 turns.
{{DQTactSkill
{{DQTactSkill
|name=Slow Stomp
|name=Slow Stomp
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{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]

Latest revision as of 02:41, 23 January 2022

Slow Stomp is a skill that appears exclusively in Dragon Quest Tact. It unleashes a shockwave from the user's weapon that reduces the Agility of a group of enemies.

Details[edit]

Slow Stomp can be learned by Rhinothrope at Level 24 and costs 36 MP to use. It inflicts 175% potency physical damage to all enemies in a small T-shaped area in front of it and can reduce their AGL for 3 turns.

Slow Stomp (ボミエスタンプ Bomiesutanpu)Tactlogo.png
Ability information
Slow Stomp
Role * Type * Element MP cost
Debuff Physical DQTact Non-elemental.png 36
Range Additional effects
DQTact RangeSmallFan.png
Fan (S)
DQTact AGLDown.png
AGL Down
Description
Deals 175% potency physical damage to all enemies in area of effect, rarely lowers AGL for 3 turns
Naturally learnt by
Rhinothrope


Related skills[edit]