Monster Masher: Difference between revisions
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This ability is learned with 58 skill points invested into [[List of hammer skills in Dragon Quest IX|Hammer skill]]. | This ability is learned with 58 skill points invested into [[List of hammer skills in Dragon Quest IX|Hammer skill]]. | ||
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[[category:Skills]] | [[category:Skills]] | ||
[[category: Hammer skills]] | [[category: Hammer skills]] | ||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] |
Revision as of 11:55, 3 February 2017
Monster Masher | |
---|---|
Japanese | |
Rōmaji | Drum Crash |
Type | Skill |
Monster Masher is a recurring ability in the franchise. It deals 50% more damage to Material enemies, and occasionally bonus damage to other enemy types.
Appearances
Dragon Quest VIII
Yangus can use Monster Masher as a club technique after allocating 32 skill points into the associated skill. Once he has allocated 100 points, it is replaced by the more powerful Devil Crusher, which also deals double damage to demons, 50% more to material foes, and an extra 10% to everything else.
- In the handheld port, M.M deals 1.25% damage to non-materials, and 1.75% damage to materials. Devil Crusher retains these changes.
Dragon Quest IX
This ability is learned with 58 skill points invested into Hammer skill.