Deep Breath: Difference between revisions
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[[Category:Skills]] | [[Category:Skills]] | ||
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[[Category:Dragon Quest XI skills]] | [[Category:Dragon Quest XI skills]] | ||
[[Category:Dragon Quest Monsters skills]] | [[Category:Dragon Quest Monsters skills]] |
Revision as of 17:51, 24 May 2021
Deep Breath | |
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Japanese | いきをすいこむ |
Rōmaji | Iki o suikomu |
Type | Skill |
Older names | SuckAir |
Deep Breath is a skill introduced in the original Dragon Quest Monsters. It increases damage from the user's breath attacks during the next turn by 2 to 2.5 times. It can be learned from various skill trees.
Appearances
Dragon Quest XI: Echoes of an Elusive Age
Deep Breath is an enemy-only skill that is used by Jarvis and Bobonga that doubles the damage caused by their next breath skill.
Dragon Quest Monsters
SuckAir can be learned by DrakSlime, Gismo, Mirudraas2, and SkyDragon naturally as long as they are level 17 and have 119 max HP and 102 DEF.
Dragon Quest Monsters: Joker
Deep Breath can be learned from:
- Breath (50 points)
- Breath II (34 points)
- Breath III (12 points)
- Fire (50 points)
- Fire II (30 points)
- Fire III (7 points)
- Ice (50 points)
- Ice II (30 points)
- Ice III (7 points)
- Nimzo (20 points)
- Über Breath (35 points)
Dragon Quest Monsters: Joker 2
Deep Breath can be learned from all the skills it could be previously.