Slime Dunk: Difference between revisions

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|kanji=スライム斬り
|kanji=スライム斬り
|romanji=Suraimu kiri
|romanji=Suraimu kiri
|role=Attack
|role={{Attack}}
|type=Physical
|type=Physical
|element=[[Image:DQTact Non-elemental.png]]
|element=[[Image:DQTact Non-elemental.png]]

Latest revision as of 00:41, 28 May 2024

Slime Dunk is a recurring skill in the Dragon Quest series, first introduced in Dragon Quest Monsters 2.

It deals a heavy amount of damage to members of the Slime family. Its name is a pun on the sports term "slam dunk".

Appearances[edit]

Dragon Quest Monsters: Joker 2[edit]

Slime Dunk cost 2 MP and deals an extra 35% damage to Slimes. It can be learned from:

Dragon Quest Tact[edit]

Slime Dunk can be learned by Handsome crab at level 22 and costs 17 MP to use. It inflicts 270% potency physical damage to Slimes and 135% potency physical damage to enemies from all other families. It can also be taught to any unit by using an ability scroll, which can be purchased for 500 medals in the Arena Swap Shop or 1,500 medals in the limited Dragon Quest VI event shop.

Slime Dunk (スライム斬り Suraimu kiri)Tactlogo.png
Ability information
Slime Dunk
Role * Type * Element MP cost
Attack Physical DQTact Non-elemental.png 17
Range Additional effects
DQTact Range1.png
1
None
Description
Deals 270% potency physical damage to slimes, 135% potency physical damage to all other families
Naturally learnt by
Handsome crab


Related skills[edit]