Snooze

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Revision as of 01:03, 18 August 2019 by 69.246.51.215 (talk) (Doesn't actually.)

Snooze is a recurring spell in the Dragon Quest series. The spell targets a group of enemies and attempts to lull them into a sorcerous slumber. Unless the enemy has a resistance, the spell will always be successful when cast.

Appearances

Dragon Quest

Learned by The Hero at level 7. Like with other spells in the original title, Snooze uses a resistance table based on 15; I.E. 1 in 15 to hit, 2 in 15, and so on.

Dragon Quest II

Snooze is learned by The Princess of Moonbrooke at Level 2. Magic in DQII utilizes a resistance table based on 7 instead of 15.

Dragon Quest III

Snooze is learned by The Hero at Level 16, and by Priests & Sages at Level 9. DQIII set the standard for magical resistances, introducing the familiar 100%, 75%, 25%, 0% accuracy ranges now familiar to players.

Dragon Quest IV

Snooze is learned by Borya at level 5 and Meena at level 6. The spell is also used by Laurel and Tom Foolery.

Dragon Quest V

Name Level
Sancho --
Debora --
Bad apple 3
Ghost 6
Blizzybody 8
Chimaera 10
Dracky 10
Grudgerigar 10
Bianca 12
Old man of the sea 12
Nera 14
Daughter 20

Dragon Quest VI

Snooze is already known by Ashlynn and Goober upon joining the party, and is learned by Milly at level 11. Other characters can learn at the first rank of the Mage vocation.

Dragon Quest VII

Dragon Quest VIII

Snooze is learned by Jessica at level 13 and can be cast for 3 MP.

Dragon Quest IX

Snooze is learned by armamentalists at level 8 and priests at level 6, costing 3 MP to cast with a 50% base accuracy. The chance of success will begin to rise once the caster's magical might surpasses 50 points, capping at 100% when the value reaches 999.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

The Luminary] will learn the spell at level 16, and Rab at level 23.

Super Smash Bros. Ultimate

Snooze is a spell that the Hero can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be asleep for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones.

Battle Visuals

In Other Languages

Language Translation Meaning
ICON-FLAG-ES.png EspañolSueñoLiterally dream

Gallery