Stupefying Strike
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Revision as of 20:08, 20 January 2022 by Follower of Light (talk | contribs)
Stupefying Strike | |
---|---|
Japanese | フールシュート |
Rōmaji | Fool shoot |
Type | Debilitating |
Stupefying Strike is a skill introduced Dragon Quest Monsters: Joker. It costs 4 MP. The user attacks an enemy and reduces the enemy's wisdom by 1/4. It can be learned from various skill trees.
Dragon Quest Monsters: Joker
Stupefying Strike can be learned from:
- Antimagic (46 points)
- Antimagic II (35 points)
- Diminisher (30 points)
- Enfeebler (40 points)
- Trickster (85 points)
- White Knight (55 points)
Dragon Quest Monsters: Joker 2
Stupefying Strike can no longer be learned from Antimagic II.
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills