Deep Breath
From Dragon Quest Wiki
Deep Breath | |
---|---|
Japanese | いきをすいこむ |
Rōmaji | Iki o suikomu |
Type | Skill |
Older names | SuckAir |
Deep Breath is a skill introduced in the original Dragon Quest Monsters. It increases damage from the user's breath attacks during the next turn by 2 to 2.5 times. It can be learned from various skill trees.
Contents
Appearances
Dragon Quest XI: Echoes of an Elusive Age
Deep Breath is an enemy-only skill that is used by Jarvis and Bobonga that doubles the damage caused by their next breath skill.
Dragon Quest Monsters
SuckAir can be learned by DrakSlime, Gismo, Mirudraas2, and SkyDragon naturally as long as they are level 17 and have 119 max HP and 102 DEF.
Dragon Quest Monsters: Joker
Deep Breath can be learned from:
- Breath (50 points)
- Breath II (34 points)
- Breath III (12 points)
- Fire (50 points)
- Fire II (30 points)
- Fire III (7 points)
- Ice (50 points)
- Ice II (30 points)
- Ice III (7 points)
- Nimzo (20 points)
- Über Breath (35 points)
Dragon Quest Monsters: Joker 2
Deep Breath can be learned from all the skills it could be previously.
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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