Selflessness
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Revision as of 12:05, 18 May 2020 by TwoHeadedGiraffe (talk | contribs) (Added Monsters 1-2 information)
Selflessness | |
---|---|
Japanese | みがわり |
Rōmaji | migawari |
Type | Skill |
Selflessness is an ability in the Dragon Quest series.
Contents
Appearances
Dragon Quest VI: Realms of Revelation
Selflessness shields any ally for the duration of one round. It is granted at the first rank of the Paladin vocation.
Dragon Quest IX: Sentinels of the Starry Skies
This ability is learned with 55 skill points allocated into Virtue skill. The user guards any ally in critical condition for one round.
Dragon Quest Monsters
Called Cover in this game, it requires the monster to reach level 5 with 35 HP, 30 defense and 30 agility. It grows into Guardian when the monster reaches level 12 with 84 HP, 72 defense and 72 agility. It is naturally learned by the IronTurt.
Dragon Quest Monsters 2
The requirements to learn Cover are unchanged.
See also
Expand
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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