Hypnowhip (skill)
| Hypnowhip | |
|---|---|
| Japanese | らせん打ち |
| Rōmaji | Rasenmuchi |
| Type | Skill |
| Older names | None |
Hypnowhip is an ability in the Dragon Quest series. It has a chance to confuse the group of enemies it lashes.
Appearances[edit]
Dragon Quest III HD-2D Remake[edit]
Hypnowhip was retroactively added to the 2024 remake and is learned at level 25 by Thieves if their wisdom exceeds 63 points. It inflicts 110% Strike damage to a group of enemies with a 1/3rd chance to inflict Fuddle per enemy before resistance applies, and costs 7 MP.
Dragon Quest VIII: Journey of the Cursed King[edit]
In the 3DS remake of VIII, Red will learn Hypnowhip after allocating 10 skill points into her whip skill tree. It functions identically to it's counterpart in IX and costs only 2 MP.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
This ability is learned with 3 skill points allocated into Whip skill and costs 3 MP to use. Fuddle chance is 12.5% per enemy.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Veronica will learn hypnowhip for 3 skill points in her whip path. It costs 5 MP to use, deals 110% damage to the first enemy, and now has a 25% chance to Fuddle foes per lashing.
