Miracle Moon: Difference between revisions
From Dragon Quest Wiki
No edit summary |
|||
Line 2: | Line 2: | ||
|title = Miracle Moon | |title = Miracle Moon | ||
|image = | |image = | ||
|japanese = | |japanese = ミラクルムーン | ||
|romaji = Miracle Moon | |romaji = Miracle Moon | ||
|old = | |old = | ||
Line 10: | Line 10: | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest VIII]]=== | ===''[[Dragon Quest VIII]]''=== | ||
[[Angelo]] can use '''Miracle Moon''' after allocating 100 skill points into his fisticuffs skill. Damage is calculated as 3/(1 + the number of enemies on screen.) | [[Angelo]] can use '''Miracle Moon''' after allocating 100 skill points into his fisticuffs skill. Damage is calculated as 3/(1 + the number of enemies on screen.) | ||
===[[Dragon Quest IX]]=== | ===''[[Dragon Quest IX]]''=== | ||
An all-enemy targeting acrobatic skill that restores HP based on damage dealt, and will deal additional damage depending on the number of enemies present. If used against one enemy, damage will be double; two enemies, 130% damage; 3 enemies, normal damage; 4 enemies, 80% damage; 5 and higher, | An all-enemy targeting acrobatic skill that restores HP based on damage dealt, and will deal additional damage depending on the number of enemies present. If used against one enemy, damage will be double; two enemies, 130% damage; 3 enemies, normal damage; 4 enemies, 80% damage; 5 and higher, 67% damage. Costs 16 MP to use, and requires the [[Fearsome Fisticuffing]] in a character's inventory to use. | ||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] |
Revision as of 12:28, 25 January 2019
Miracle Moon | |
---|---|
Japanese | ミラクルムーン |
Rōmaji | Miracle Moon |
Type | Skill |
Miracle Moon is a technique in the Dragon Quest series. It attacks all enemies with a spinning attack and restores the user's health based on a portion of the damage inflicted.
Appearances
Dragon Quest VIII
Angelo can use Miracle Moon after allocating 100 skill points into his fisticuffs skill. Damage is calculated as 3/(1 + the number of enemies on screen.)
Dragon Quest IX
An all-enemy targeting acrobatic skill that restores HP based on damage dealt, and will deal additional damage depending on the number of enemies present. If used against one enemy, damage will be double; two enemies, 130% damage; 3 enemies, normal damage; 4 enemies, 80% damage; 5 and higher, 67% damage. Costs 16 MP to use, and requires the Fearsome Fisticuffing in a character's inventory to use.