Dark Mire
From Dragon Quest Wiki
Dark Mire | |
---|---|
Japanese | 暗黒の沼 |
Rōmaji | Ankoku no numa |
Type | Skill |
Dark Mire is a skill that appears exclusively in Dragon Quest Tact. It is a skill used by Demon King Orgodemir during his Mega Boss Battle where he plunges a portion of the battlefield in a noxious swamp.
Appearances[edit]
Dragon Quest Tact[edit]
Dark Mire is an enemy-only skill that can be used by Demon King Orgodemir during his Mega Boss Battle and costs 67 MP to use. It inflicts moderate unreflectable martial damage to all enemies in rectangular area of effect centered in front of himself and generates deathmires on those squares for two turns. Any units that end their turn on a deathmire will take 800 damage. He will begin preparing the attack during the second action of the third turn, giving players the opportunity to position their units in order to avoid it.
Ability information
Dark Mire | |||
Role * | Type * | Element | MP cost |
Attack | Martial | ![]() |
67 |
Range | Additional effects | ||
![]() Around self |
None | ||
Description | |||
Deals moderate unreflectable martial damage to all enemies in area of effect, generates a deathmire for 2 turns | |||
Naturally learnt by | |||
Demon King Orgodemir |
Related skills[edit]