Frankenstein Program
| Frankenstein Program | |
|---|---|
| Japanese | 起死回生プログラム |
| Rōmaji | Kishikaisei puroguramu |
| Type | Skill |
Frankenstein Program is a skill that appears exclusively in Dragon Quest Tact. It automatically restores a large amount of HP to the Killing machine when it has taken enough damage and gives it a major boost to its physical capabilities, giving it a second wind to continue fighting.
Appearances[edit]
Dragon Quest Tact[edit]
Frankenstein Program can be learned by the Killing machine through Talent Blossoming with the perk of the same name. When its HP falls to 40% or less, it will automatically restore a major amount of its HP and greatly increasing its ATK and DEF for 99 turns once per battle at no MP cost.
| Frankenstein Program | |||
| Role * | Type * | Element | MP cost |
| Support | Martial | 0 | |
| Range | Additional effects | ||
Self |
ATK/DEF Up |
||
| Description | |||
| Heals a major amount of HP and greatly raises ATK and DEF for 99 turns when HP drops to 40% or less, up to 1 time per battle | |||
| Naturally learnt by | |||
| Killing machine | |||
Related abilities[edit]
Etymology[edit]
The skill's English name references the 1818 science fiction novel Frankenstein; or, The Modern Prometheus written by English author Mary Shelley. It tells the story of Victor Frankenstein, a scientist who assembles a man from various corpses and brings him to life with electricity. The story has been adapted many times over the years and has influenced pop culture for over a century.