Ignite
From Dragon Quest Wiki
Ignite | |
---|---|
Japanese | 点火 |
Rōmaji | Tenka |
Type | Skill |
Ignite is a skill that appears exclusively in Dragon Quest Tact. It is one of the Bomb's signature abilities in which it stokes its flames right before unleashing its self-destruct ability on an enemy.
Appearances[edit]
Dragon Quest Tact[edit]
Ignite can be learned by Bomb at level 22 and costs 28 MP to use. When used, it grants the user x1.5 martial potency/recovery for a single turn, and increases their DEF for three turns.
Ability information
Ignite | |||
Role * | Type * | Element | MP cost |
Support | Martial | 28 | |
Range | Additional effects | ||
Self |
Martial Potency/Recovery & DEF Up |
||
Description | |||
Grants the user x1.5 martial potency/recovery for 1 turn, raises DEF for 3 turns | |||
Naturally learnt by | |||
Bomb |
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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