Mad Dash
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| Mad Dash | |
|---|---|
| Japanese | 全力疾走 (Tact) おおあばれ (Treasures) |
| Rōmaji | Zenryoku shissō Ōabare |
| Type | Skill |
| Older names | None |
Mad Dash is a skill that debuted in Dragon Quest Tact. The finer details of the technique vary between titles but always involve the user moving at a tremendous speed.
Appearances[edit]
Dragon Quest Tact[edit]
Mad Dash is known naturally by Drag racer at level 1 and costs 16 MP to use. It greatly raises the user's Move for one turn.
Ability information
| Mad Dash | |||
| Role * | Type * | Element | MP cost |
| Support | Martial | 16 | |
| Range | Additional effects | ||
Self |
Move Up |
||
| Description | |||
| Greatly raises the user's Move for 1 turn | |||
| Naturally learnt by | |||
| Drag racer | |||
Dragon Quest Treasures[edit]
Mad Dash is the family skill of the Golden goliaths, Gigantes, & Magmantes, and is only available to the fashionable versions of these monsters. It costs 15 MP and is a series of swift club swings that deal tremendous impact damage with the giant stepping forward with each blow to quickly close ground on the target.