Call to Arms: Difference between revisions
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|title = Call to Arms | |title = Call to Arms | ||
|image = | |image = | ||
|japanese = | |japanese = ぐんたいよび | ||
|romaji = | |romaji = | ||
|old = | |old = | ||
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==Appearances== | ==Appearances== | ||
===[[Dragon Quest VI]]=== | ===''[[Dragon Quest VI]]''=== | ||
Call to Arms costs 50g x | Call to Arms costs 50g x user's level, and strikes four random targets at ''(Levelx2)+25)''. It is learned by mastering the [[Merchant]] vocation. | ||
===''[[Dragon Quest VII]]''=== | |||
The skill can be learned by reaching rank 6 of the [[Vigilantern]] vocation, and damage is calculated the same was as before. | |||
*In the 3DS version the skill was changed to strike all enemies on screen once, effectively dealing only 1/4th of it's prior damage during boss battles. | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Army skills]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] |
Revision as of 01:50, 23 February 2018
Call to Arms | |
---|---|
Japanese | ぐんたいよび |
Type | Field |
Call to Arms summons an army to fight the enemies.
Appearances
Dragon Quest VI
Call to Arms costs 50g x user's level, and strikes four random targets at (Levelx2)+25). It is learned by mastering the Merchant vocation.
Dragon Quest VII
The skill can be learned by reaching rank 6 of the Vigilantern vocation, and damage is calculated the same was as before.
- In the 3DS version the skill was changed to strike all enemies on screen once, effectively dealing only 1/4th of it's prior damage during boss battles.