Call to Arms: Difference between revisions

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|title = Call to Arms
|title = Call to Arms
|image =  
|image =  
|japanese =  
|japanese = ぐんたいよび
|romaji =  
|romaji =  
|old =  
|old =  
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==Appearances==
==Appearances==
===[[Dragon Quest VI]]===
===''[[Dragon Quest VI]]''===
Call to Arms costs 50g x caster's level, and hits four times based on the caster's level x2. It is learned by mastering the [[Merchant]] vocation.
Call to Arms costs 50g x user's level, and strikes four random targets at ''(Levelx2)+25)''. It is learned by mastering the [[Merchant]] vocation.
 
===''[[Dragon Quest VII]]''===
The skill can be learned by reaching rank 6 of the [[Vigilantern]] vocation, and damage is calculated the same was as before.
*In the 3DS version the skill was changed to strike all enemies on screen once, effectively dealing only 1/4th of it's prior damage during boss battles.
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Army skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]

Revision as of 01:50, 23 February 2018

Call to Arms summons an army to fight the enemies.

Appearances

Dragon Quest VI

Call to Arms costs 50g x user's level, and strikes four random targets at (Levelx2)+25). It is learned by mastering the Merchant vocation.

Dragon Quest VII

The skill can be learned by reaching rank 6 of the Vigilantern vocation, and damage is calculated the same was as before.

  • In the 3DS version the skill was changed to strike all enemies on screen once, effectively dealing only 1/4th of it's prior damage during boss battles.