Cop Out: Difference between revisions

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|japanese = うけながし
|japanese = うけながし
|romaji = Ukenagashi
|romaji = Ukenagashi
|old = ParryPass
|old = ParryPass, Dodge
|type = Skill
|type = Skill
}}
}}
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==={{DQ7}}===
==={{DQ7}}===
ParryPass is learned by [[Kiefer]] at level 9 and [[Aishe]] at level 21. It is also learned by advancing to rank 3 of the Dancer or rank 4 as a [[Well wisher (Vocation)|Well Wisher]]. The ability only appears in the PS1 version.
ParryPass is learned by [[Kiefer]] at level 9 and [[Aishe]] at level 21. It is also learned by advancing to rank 3 of the Dancer or rank 4 as a [[Well wisher (Vocation)|Well Wisher]]. The ability only appears in the PS1 version.
==={{DQM}}===
==={{DQM2}}===


==See Also==
==See Also==
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[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]

Revision as of 07:52, 19 May 2020

Cop Out is an ability in the Dragon Quest series. It has a 3/5 chance to reflect an attack back to a random enemy, 1/5 chance to redirect the blow to an ally, and a 1/5 chance of failure. Once used it lasts for the entirety of the turn.

Appearances

Dragon Quest VI: Realms of Revelation

Cop Out is learned by Goowain at level 18. Other characters can obtain it by advancing to either rank 5 of the Dancer vocation or rank 3 of the Gladiator vocation.

Dragon Quest VII: Fragments of the Forgotten Past

ParryPass is learned by Kiefer at level 9 and Aishe at level 21. It is also learned by advancing to rank 3 of the Dancer or rank 4 as a Well Wisher. The ability only appears in the PS1 version.

Dragon Quest Monsters

Dragon Quest Monsters 2

See Also