Twomerang: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
In the {{3DS}} version, [[Morrie]] learns | In the {{3DS}} version, [[Morrie]] learns [[Swing Both Ways]], a skill that has the same Japanese name as Twomerang and functions identically. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
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[[category:Skills]] | [[category:Skills]] | ||
[[Category:Boomerang skills]] | [[Category:Boomerang skills]] | ||
[[Category:Dragon Quest X skills]] | [[Category:Dragon Quest X skills]] | ||
[[Category:Dragon Quest XI skills]] | [[Category:Dragon Quest XI skills]] | ||
[[fr:Duoomerang]] | [[fr:Duoomerang]] |
Revision as of 22:09, 17 January 2023
Twomerang | |
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Japanese | デュアルカッター |
Rōmaji | Dual cutter |
Type | Skill |
Twomerang is a recurring Boomerang ability in the series. When used, the character launches a boomerang from each hand to strike all enemies twice.
Appearances
Dragon Quest VIII: Journey of the Cursed King
In the 3DS version, Morrie learns Swing Both Ways, a skill that has the same Japanese name as Twomerang and functions identically.
Dragon Quest X
Twomerang first appeared in this game, requiring a character to invest 100 skill points into the Boomerang skill. It costs 8 MP to use and will inflict 120% damage on all enemies within range twice.
Dragon Quest XI: Echoes of an Elusive Age
Erik learns Twomerang for 16 points in his Boomerangs skill set after learning the Power Throw and Metalicker skills. It costs 8 MP to use and hits all enemies for 120% damage twice, but with decreasing damage from left to right.
Related skills
Gallery
Swing Both Ways in Dragon Quest VIII.