Alma Mater: Difference between revisions

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|title = Alma Mater
|title = Alma Mater
|image =  
|image =  
|japanese =  
|japanese = 天使の守り
|romaji =  
|romaji = Protection of the Saint
|old =  
|old = None
|type = Skill
|type = Skill
}}
}}
'''Alma Mater''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It protects against instant death attacks.
'''Alma Mater''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It protects against instant death attacks.
==Appearances==
==Appearances==
===[[Dragon Quest IX]]===
===''[[Dragon Quest IX]]''===
This ability is learned with 70 skill points allocated into [[List of faith skills in Dragon Quest IX|Faith skill]].
This ability is learned with 70 skill points allocated into [[List of faith skills in Dragon Quest IX|Faith skill]]. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.


==={{DQ11}}===
[[Serena (XI)|Serena]] learns the skill through the ''Wands'' section of her character builder, wherein it costs 13 points to unlock. It costs 8 MP to perform, and functions slightly differently: as long as a character's health is higher than 50% they will survive '''any''' fatal blow. The protection lasts exactly four turns, and must be reapplied in the event salvation.
==Battle Visuals==
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Alma mater test.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGalleryXL/End}}
</center>
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest XI skills]]

Latest revision as of 08:04, 17 April 2023

Alma Mater is an ability in the Dragon Quest series. It protects against instant death attacks.

Appearances[edit]

Dragon Quest IX[edit]

This ability is learned with 70 skill points allocated into Faith skill. When used, it surrounds the performer in a holy aura that negates instant death abilities for 7~10 turns. Even if the user is affected by the spell or skill, they will survive with 1 HP. Being afflicted causes the aura to dissipate, and it must be reapplied thereafter.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Serena learns the skill through the Wands section of her character builder, wherein it costs 13 points to unlock. It costs 8 MP to perform, and functions slightly differently: as long as a character's health is higher than 50% they will survive any fatal blow. The protection lasts exactly four turns, and must be reapplied in the event salvation.

Battle Visuals[edit]