Deceleratle: Difference between revisions

From Dragon Quest Wiki
No edit summary
No edit summary
 
(12 intermediate revisions by 5 users not shown)
Line 4: Line 4:
|japanese = ボミオス
|japanese = ボミオス
|romaji = Bomiosu
|romaji = Bomiosu
|old = Slow
|old = Slow<br>SlowAll
|type = Debilitating
|type = Debilitating
}}
}}
'''Deceleratle''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It decreases one enemy group's agility when cast, with the exact amount varying between games.
'''Deceleratle''' is a recurring spell in the {{DQSeries}} that first appeared in {{Dragon Quest III}}. It decreases the {{Agility}} of a group of enemies when cast, with the exact amount varying between games.


==Appearances==
==Appearances==
==={{DQ3}}===
Deceleratle can be learned by [[Mage]]s and [[Sage]]s starting at level 12 based on their {{Wisdom}}. The spell reduces one enemy group's Agility by 100%, capping at 0, and costs 3 {{MP}} to cast.


===''[[Dragon Quest III]]''===
On the enemy side, [[Bag o' laughs]], [[Goodybag]], [[Rampage (monster)|Rampage]], and [[Putrefido]] can use this spell against the {{Party 3}}.
Learned by [[Mage|Magi]] and [[Sage]]s at level 12, the spell reduces one enemy group's agility by 100%, capping at 0. The spell costs 3 MP to cast.


==={{DQ8}}===
==={{DQ8}}===
Deceleratle returns after several years as an enemy-exclusive spell. Interestingly, a resistance tag for the spell still exists in the game's code even though enemies can only be affected by it if it is reflected with [[Bounce]].
Deceleratle returns after several years as an enemy-exclusive spell that can be cast by [[Skipper]]s. Interestingly, a resistance tag for the spell still exists in the game's code even though enemies can only be affected by it if reflected with [[Bounce]] or if the character is equipped with either the [[Mirror armour]] and/or [[Mirror shield]].
*In the [[Nintendo 3DS]] version of ''VIII'', [[Red]] has an innate resistance to deceleratle.
*In the [[Nintendo 3DS]] version of {{VIII}}, [[Red]] has an innate resistance to Deceleratle.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
Deceleratle is learned by [[armamentalist]]s at level 24. It costs 5 MP to cast, and will reduce an enemy group's agility by 25%, capping at 50%. The spell's base accuracy is 50% before resistance is applied, and will reach 100% accuracy when the caster's [[Magical might]] reaches 799.
Deceleratle is learned by [[Armamentalist]]s at level 24. It costs 5 {{MP}} to cast, and will reduce an enemy group's {{Agility}} by 25%, capping at 50%. The spell's base accuracy is 50% before resistance is applied, and will reach 100% accuracy when the caster's {{Magical Might}} reaches 799.


==={{DQ10}}===
==={{DQ10}}===
Deceleratle can be learned by [[Thief|Thieves]] at level 13 and costs 4 {{MP}} to cast. Instead of decreasing the enemies' {{Agility}}, it increases the waiting time between actions for the targets.
* In the {{Offline}} version of the game, it can be learned by Thieves at level 13 and [[Duston]] at level 22. It costs 4 MP to cast and once again reduces the {{Agility}} of one group of enemies by a single stage.
==={{DQ11}}===
{{Veronica 11}} will learn the spell at level 17, and [[Sylvando]] at level 19. The spell now costs only 4 {{MP}} to cast.
==={{DQM}}===
Known as '''SlowAll''' in this game, it is an upgraded form of [[Decelerate|Slow]]. [[Decelerate|Slow]] grows into SlowAll when the monster reaches level 7 with 32 max {{MP}} and 28 [[Intelligence|INT]].
==={{DQM2}}===
SlowAll now requires 51 {{Intelligence}} to learn.
==={{DQMJ}}===
Deceleratle can be learned from by applying 51 skill points to the [[Saboteur]] skill tree, 31 points to the [[Trickster]] skill tree or 24 points to [[Über Helpful]].
==={{DQMJ2}}===
Deceleratle can be learned from all the skills it could be previously, though [[Saboteur]] now requires 46 points. It can also be learned from [[Canzar (skill)|Canzar]] for 17 points.
==={{DQM3D}}===
{{Stub}}
{{Stub}}


==={{DQ11}}===
==={{DQM23D}}===
[[Veronica (Dragon Quest XI)|Veronica]] will learn the spell at level 17, and [[Sylvando]] at level 19. The spell now costs only 4 MP to cast.
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Deceleratle reduces the agility of all enemies by 40% and cannot be cast twice to increase the effect. The spell is learned through the [[Choreographer]], [[Enfeebler]], [[Sage]], and [[Scruffy (Talent)|Scruffy]] talents.
 
==={{DQH2}}===
Deceleratle can be learned by [[Lazarel]] and [[Teresa]] at [[Whip Weapon Family|Whip]] proficiency level 6 and can be learned by [[Jessica]], as well. It requires 6 skill points to learn and costs 12 MP to cast. The spell draws a magic circle in front of the caster that reduces the movement speed of any monsters that enter into the blue dome. The range of the spell can be changed with the analog stick. It is worth noting that Deceleratle only reduces monsters' movement speed and not their attack speed.
 
==={{DQTact}}===
Deceleratle can be learned by [[War gryphon]] at level 24 and costs 14 {{MP}} to cast. It has a range of three squares away from the caster in any direction and lowers the {{AGL}} of all enemies in a 3x3 square.
{{DQTactSkill
|name=Deceleratle
|kanji=ボミオス
|romanji=Bomiosu
|role=Debuff
|type=Spell
|element=[[Image:DQTact Non-elemental.png]]
|mp=14
|range=[[Image:DQTact_Range3x3.png|48px]]<br>3
|status=[[Image:DQTact AGLDown.png]]<br>AGL Down
|description=Occasionally lowers the AGL of all enemies in area of effect for 3 turns
|monsters=War gryphon
}}
 
==Related spells==
*[[Decelerate]]
 
==Other Languages==
{{OtherLanguages
|es=Deceleración|es-meaning=Spanish for "deceleration".
|fr=Superdécéléro|fr-meaning=From the Latin ''{{tt|super-|over, above}}'' and ''{{tt|décélérer|decelerate, to slow down}}''.
|de=Multiverlangsamung|de-meaning=From the Latin ''{{tt|multi-|many}}'' and ''{{tt|verlangsamung|slowdown, deceleration}}''.
}}
 
{{clear}}


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
Line 33: Line 91:
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Tact spells]]
[[fr:Superdécéléro]]

Latest revision as of 20:08, 22 July 2024

Deceleratle is a recurring spell in the Dragon Quest series that first appeared in Dragon Quest III. It decreases the Agility of a group of enemies when cast, with the exact amount varying between games.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Deceleratle can be learned by Mages and Sages starting at level 12 based on their Wisdom. The spell reduces one enemy group's Agility by 100%, capping at 0, and costs 3 MP to cast.

On the enemy side, Bag o' laughs, Goodybag, Rampage, and Putrefido can use this spell against the party.

Dragon Quest VIII: Journey of the Cursed King[edit]

Deceleratle returns after several years as an enemy-exclusive spell that can be cast by Skippers. Interestingly, a resistance tag for the spell still exists in the game's code even though enemies can only be affected by it if reflected with Bounce or if the character is equipped with either the Mirror armour and/or Mirror shield.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Deceleratle is learned by Armamentalists at level 24. It costs 5 MP to cast, and will reduce an enemy group's Agility by 25%, capping at 50%. The spell's base accuracy is 50% before resistance is applied, and will reach 100% accuracy when the caster's Magical Might reaches 799.

Dragon Quest X[edit]

Deceleratle can be learned by Thieves at level 13 and costs 4 MP to cast. Instead of decreasing the enemies' Agility, it increases the waiting time between actions for the targets.

  • In the Offline version of the game, it can be learned by Thieves at level 13 and Duston at level 22. It costs 4 MP to cast and once again reduces the Agility of one group of enemies by a single stage.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Veronica will learn the spell at level 17, and Sylvando at level 19. The spell now costs only 4 MP to cast.

Dragon Quest Monsters[edit]

Known as SlowAll in this game, it is an upgraded form of Slow. Slow grows into SlowAll when the monster reaches level 7 with 32 max MP and 28 INT.

Dragon Quest Monsters 2[edit]

SlowAll now requires 51 Intelligence to learn.

Dragon Quest Monsters: Joker[edit]

Deceleratle can be learned from by applying 51 skill points to the Saboteur skill tree, 31 points to the Trickster skill tree or 24 points to Über Helpful.

Dragon Quest Monsters: Joker 2[edit]

Deceleratle can be learned from all the skills it could be previously, though Saboteur now requires 46 points. It can also be learned from Canzar for 17 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Deceleratle reduces the agility of all enemies by 40% and cannot be cast twice to increase the effect. The spell is learned through the Choreographer, Enfeebler, Sage, and Scruffy talents.

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Deceleratle can be learned by Lazarel and Teresa at Whip proficiency level 6 and can be learned by Jessica, as well. It requires 6 skill points to learn and costs 12 MP to cast. The spell draws a magic circle in front of the caster that reduces the movement speed of any monsters that enter into the blue dome. The range of the spell can be changed with the analog stick. It is worth noting that Deceleratle only reduces monsters' movement speed and not their attack speed.

Dragon Quest Tact[edit]

Deceleratle can be learned by War gryphon at level 24 and costs 14 MP to cast. It has a range of three squares away from the caster in any direction and lowers the AGL of all enemies in a 3x3 square.

Deceleratle (ボミオス Bomiosu)Tactlogo.png
Ability information
Deceleratle
Role * Type * Element MP cost
Debuff Spell DQTact Non-elemental.png 14
Range Additional effects
DQTact Range3x3.png
3
DQTact AGLDown.png
AGL Down
Description
Occasionally lowers the AGL of all enemies in area of effect for 3 turns
Naturally learnt by
War gryphon


Related spells[edit]

Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolDeceleraciónSpanish for "deceleration".
ICON-FLAG-FR.png FrançaisSuperdécéléroFrom the Latin super- and décélérer.
ICON-FLAG-DE.png DeutschMultiverlangsamungFrom the Latin multi- and verlangsamung.