Dig
Dig | |
---|---|
Japanese | あなほり |
Rōmaji | Ana hori |
Type | Field |
Dig is a skill that allows a character to search for buried treasure.
Appearances
Dragon Quest III
Appearing in the remakes, dig is learned by merchants at level 12. It can only be used five times per area and digging will normally excavate 1~5 coins, but there is a 1⁄128 chance to unearth 50% of the party's gold.
Items can also be dug up, but only in areas inhabited by monsters. The items that can be unearthed in these areas are the same as those dropped by the variety of monsters, and use the same drop rates. This actually makes digging for items less efficient than stealing, and dig only appears in versions of III where thieves can join the party anyway.
Dragon Quest VI
Dig is learned by advancing to rank 3 of the Merchant vocation. It operates exactly as it does in III.
Dragon Quest VII
A sea-dredging variant of dig was originally going to be a Hero only skill to further highlight the game's nautical themes, before being removed in the final version of the game.