Spinning Wheel
Spinning Wheel | |
---|---|
Japanese | 大車輪 (Tact) だいしゃりん (Treasures) |
Rōmaji | Dai sharin |
Type | Skill |
Older names | None |
Spinning Wheel refers to a pair of radically different skills, the former appearing that exclusively in Dragon Quest Tact and the latter in Dragon Quest Treasures.
Details
Dragon Quest Tact
Spinning Wheel can be learned by Dark brownie at level 44 and Great troll at level 51 and costs 52 MP to use. It It delivers a powerful radial attack with a great spiked club, inflicting 250% potency physical damage to all enemies in a radius of 1 around the user. Upgrading the ability increases its damage and reduces the MP it costs to use.
Spinning Wheel | |||
Role * | Type * | Element | MP cost |
Attack | Physical | 52 | |
Range | Additional effects | ||
Radius 1 |
None | ||
Description | |||
Deals 250% potency physical damage to all enemies in area of effect | |||
Naturally learnt by | |||
Dark Brownie, Great troll |
Dragon Quest Treasures
Spinning Wheel is an Electric-element impact damage attack exclusive to the fashionable variants of the Great sabrecat family. The performing puss generates an immense amount of static charge as it revs up in place, launching itself like the wheel of a vehicle to run over any foes in front of it like the more common Mad Dash. Spinning Wheel is superior in that it allows the user to make sharp turns while charging and follow up for a second blow against targets the cat has locked-in on.