Deep Inhale
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Revision as of 21:58, 21 November 2023 by Aphelion (talk | contribs) (Created page with "{{Spell Infobox |title = Deep Inhale |image = |japanese = 深呼吸 |romaji = {{tt|Shinkokyū|Deep breath}} |old = |type = Skill }} '''Deep Inhale''' is a skill that appears exclusively in {{DQTact}}. It is an enhanced version of Deep Breath that protects the user while enhancing the power of their breath attacks for the next turn. ==Appearances== ==={{DQTact}}=== Deep Inhale can be learned by Lumberin' Jack at level 26 and costs 24 MP to use....")
Deep Inhale | |
---|---|
Japanese | 深呼吸 |
Rōmaji | Shinkokyū |
Type | Skill |
Deep Inhale is a skill that appears exclusively in Dragon Quest Tact. It is an enhanced version of Deep Breath that protects the user while enhancing the power of their breath attacks for the next turn.
Appearances[edit]
Dragon Quest Tact[edit]
Deep Inhale can be learned by Lumberin' Jack at level 26 and costs 24 MP to use. It reduces damage taken by the user by 15%, while increasing their breath potency and recovery by 50% for a single turn.
Ability information
Deep Inhale | |||
Role * | Type * | Element | MP cost |
Support | Martial | 24 | |
Range | Additional effects | ||
Self |
Damage Cut & Breath Potency/Recovery Up |
||
Description | |||
Reduces damage by 15% for the user and grants x1.5 breath potency/recovery for 1 turn | |||
Naturally learnt by | |||
Lumberin' Jack |
Related skills[edit]