Deep Inhale

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Revision as of 21:58, 21 November 2023 by Aphelion (talk | contribs) (Created page with "{{Spell Infobox |title = Deep Inhale |image = |japanese = 深呼吸 |romaji = {{tt|Shinkokyū|Deep breath}} |old = |type = Skill }} '''Deep Inhale''' is a skill that appears exclusively in {{DQTact}}. It is an enhanced version of Deep Breath that protects the user while enhancing the power of their breath attacks for the next turn. ==Appearances== ==={{DQTact}}=== Deep Inhale can be learned by Lumberin' Jack at level 26 and costs 24 MP to use....")
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Deep Inhale is a skill that appears exclusively in Dragon Quest Tact. It is an enhanced version of Deep Breath that protects the user while enhancing the power of their breath attacks for the next turn.

Appearances[edit]

Dragon Quest Tact[edit]

Deep Inhale can be learned by Lumberin' Jack at level 26 and costs 24 MP to use. It reduces damage taken by the user by 15%, while increasing their breath potency and recovery by 50% for a single turn.

Deep Inhale (深呼吸 Shinkokyū)Tactlogo.png
Ability information
Deep Inhale
Role * Type * Element MP cost
Support Martial DQTact Non-elemental.png 24
Range Additional effects
DQTact Range1.png
Self
DQTact DamageCut.pngDQTact BreathEffectUp.png
Damage Cut & Breath Potency/Recovery Up
Description
Reduces damage by 15% for the user and grants x1.5 breath potency/recovery for 1 turn
Naturally learnt by
Lumberin' Jack


Related skills[edit]