Heliodor Region

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Revision as of 17:27, 22 March 2022 by Aphelion (talk | contribs)

The Heliodor Region is a section of land located roughly in the center of the land of Erdrea and south of Yggdrasil, the World Tree. It contains the Kingdom of Heliodor and the village of Cobblestone to the south.

Story

The Luminary first sets out on his journey here from the Parting Place after leaving his hometown. One of the villagers from Cobblestone can teach the player about the basics of overworld travel and how to use bells to summon a horse. After traveling north a bit, you will eventually reach a camp, where a man will give a tutorial on how to use campfires and set up camp for the night. The kingdom of Heliodor can be reached after crossing the river and a small tunnel to the north.

Services

Roving Emporium
Item Price Attributes
Cypress stick 10 +7 Attack
Pot lid 40 +2 Defence
+5% Block Chance
Bandana 45 +1 Defence
Plain clothes 10 +4 Defence
Wayfarer's clothes 70 +7 Defence
Medicinal herb 8 Heals a small amount of HP.
Antidotal herb 10 Cures one party member of poison.
Chimaera wing 20 Teleport to last place prayed or last important location visited.


   DQXI Camp icon.png    This is a location where the party can set up camp for the night.

   DQXI Horse Call icon.png    This is a location where a horse can be called.

   Save icon.png    This is a location where the game can be saved.

Treasures

Treasures
Item Location
Seed of life Treasure chest against eastern wall after crossing bridge
80 Gold Treasure chest behind cabin near camp
12 Gold Pot inside of cabin
Small scale Pot inside of cabin
Toad oil Pot on dock near river
Single phial Treasure chest behind wall on northeastern path
Chimaera wing Pot near Path to the Emerald Coast
Perfect panacea Barrel near entrance to Last Bastion in Act Two
Sage's elixir Barrel near entrance to Last Bastion in Act Two


Sparkly Spots

Sparkly Spots
Item Location
Chimaera wing Stone ruins on left after leaving Cobblestone
Medicinal herb Against eastern wall after crossing bridge
Strong medicine At the bottom of well near camp
Flintstone Cliff northeast of camp
Fresh water Eastern end of the river
Cottontop Northwestern bluff after crossing river
Pink pine x2
Chimaera wing
Fruit tree at center of road after crossing tunnel
Pink pine Near fallen trunk after crossing stone bridge to the north
Antidotal herb Left side of eastern path near south stone bridge
Copper ore x2
Flintstone
Crystal located in central tunnel between both paths
Cottontop x2
Medicinal herb
Plants located southwest of entrance to Heliodor
Rockbomb shard East side of path near entrance to the Emerald Coast in Act Two
Fatalistick South side of ruins on west side near the Last Bastion in Act Two
Fatalistick Base of burned tree after crossing bridge in Act Two
Rockbomb shard Base of burned tree near southern riverbank
Fatalistick Burned patch of turf near entrance to Heliodor in Act Two
Rockbomb shard West side of eastern path in Act Two


Monsters

First Act

Second Act

Third Act

Landmarks

  • Parting Place - A rocky area with ruins located just outside the exit to Cobblestone, separated from the rest of the region by a rope bridge. The Manglegrove is located to the west, while the Emerald Coast is on the east.

Gallery