Crabble-rouser

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The Crabble-rouser is both a regular enemy and a boss in the game Dragon Quest VII. Its name is a pun on the term "rabble-rouser".

Characteristic[edit]

Curiously big clawed bruiser crustaceans that keep their best and biggest claw forward in battle, brushing aside attacks with a powerful parry. Oddly armed with fetching blue gloves and boots, it's been said that they wear this distracting attire to detract from their less impressive limbs. Despite their insecurity, their devilish red eyes give away that they're much smarter than the average crab, with the strongest of their kind able to fling fiery spells and even cast Heal to mend their cracked shell.

Details[edit]

Crabble-rouser (Boss) (チョッキンガー Chokkingā)
Dragon Quest VII: Fragments of the Forgotten Past
Bestiary No.
115
Recruit Rate
N/a
Gold
90
HP
310 (PS1)
320 (3DS)
MP
50
Attack
42
Defense
31
Agility
24
Evasion
164
Spell(s)
Frizz
Heal
Location(s)
The Tower
Item(s) Dropped
Seed of resilience
Frizz resistance *
0%
Sizz resistance *
25%
Fire Breath resistance *
60%
Bang resistance *
25%
Crack resistance *
0%
Ice Breath resistance *
60%
Woosh resistance *
60%
Strike/Rock resistance *
100%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
50%
Stun resistance *
0%
Sap resistance *
0%
Army resistance *
0%
3DS version changes

The regular Crabble-rouser can be found in the Buccanham region in the past and the Beacon in the past.

Crabble-rouser (チョッキンガー Chokkingā)
Dragon Quest VII: Fragments of the Forgotten Past
Bestiary No.
115
Recruit Rate
132
Experience
81 (PS1)
122 (3DS)
Gold
45 (3DS)
68 (3DS)
HP
140
MP
0
Attack
105
Defense
115
Agility
65
Evasion
164
Spell(s)
Skill(s)
Cop Out (PS1 version only)
Call for help (Crabble-rouser)
Location(s)
Buccanham Region
The Beacon
Item(s) Dropped
Sizeable scissors1256
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
25%
Ice Breath resistance *
25%
Woosh resistance *
60%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
50%
Poof resistance *
90%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
80%
Poison resistance *
100%
Snooze resistance *
50%
Stun resistance *
15%
Sap resistance *
0%
Army resistance *
0%
3DS version changes


Boss[edit]

The party encounters the Crabble-rouser at the top of the Tower. He is minding the place while the boss,

Warning: Spoilers!
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Maeve, is away at the moment. He comments on the cowardice of humans to attack when the boss is gone but is confident that he can take them on his own. They fight and the Crabble-rouser loses. Then he sees Maeve and identifies her as the boss. He asks her to kill the party, but is killed by Maeve.

Strategy[edit]

The crabble-rouser's regular attack will do between 8-15 damage, depending on the character. His Frizz spell also does 10-15 damage. He can also use Defending Champion, which makes all attacks that turn do only 1-2 damage.

The party should be properly equipped with the best that Ballymolloy can offer. Each character should keep a stock of medicinal herbs to keep the party healed during the battle. Maribel should cast Sap twice on the monster to eliminate its defense. She should act as healer as her attack power is low or cast Frizz herself. Kiefer should use Flame Slash in lieu of his regular attack, stopping only if the party desperately needs healing. The Hero should attack as well and cast Buff on Maribel, stopping only if the party gets low on HP. Hanlon will also fight and do the most damage to the enemy. He will occasionally heal your party and use Sap on the enemy but don't rely on it.

Related Enemies[edit]

Gallery[edit]