Critical Miss

From Dragon Quest Wiki

Critical Miss is an ability introduced in Dragon Quest Monsters: Joker. It costs 5 MP and prevents the target from getting critical hits.

Appearances[edit]

Dragon Quest Monsters: Joker[edit]

Critical Miss can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Critical Miss can be learned from all the skills it could be previously, though All-Rounder now requires 65 points and Seal now requires 42 points. It can also be learned from Mortella for 16 points.

Related abilities[edit]