Critical Meltdown
From Dragon Quest Wiki
Critical Meltdown | |
---|---|
Japanese | 会心封じ かいしんふうじ |
Rōmaji | Kaishin Fuji |
Type | Sealing |
Older names | None |
Critical Meltdown is a skill that prevents the target from being able to land a Critical Hit.
Contents
Localization history[edit]
Critical Meltdown was previously localized as Critical Miss in Dragon Quest Monsters: Joker & Dragon Quest Monsters: Joker 2.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Critical Meltdown costs 6 MP and locks down critical hits for 4~7 turns. It is learned through the Barricade, Cheesy Grin, Cool Customer, Hater, and Vexologist talents.
Related abilities[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills