Rock Chuck
From Dragon Quest Wiki
Rock Chuck | |
---|---|
Japanese | 大岩投げ |
Rōmaji | Ōiwa nage |
Type | Skill |
Rock Chuck is a recurring skill in the Dragon Quest series. The user hurls boulders with their great strength from a distance at enemies.
Contents
Appearances[edit]
Dragon Quest Monsters: Super Light[edit]
Rock Chuck costs 32 MP to use and inflicts 40% potency physical damage dependent on the user's Attack five times with a chance to lower the targets' ATK, as well. It ignores the target's evasion.
Dragon Quest Tact[edit]
Rock Chuck is known naturally by Baalzack and costs 46 MP to use. It has a range of up to three squares away from him, inflicts moderate martial damage to a single enemy, and has a chance to stun them, as well.
Ability information
Rock Chuck | |||
Role * | Type * | Element | MP cost |
Debuff | Martial | 46 | |
Range | Additional effects | ||
1-3 |
Stun |
||
Description | |||
Deals moderate martial damage to 1 enemy, occasionally stuns | |||
Naturally learnt by | |||
Baalzack |
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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