Spark: Difference between revisions

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|image =  
|image =  
|japanese = ほうでん  
|japanese = ほうでん  
|romaji = Hoden
|romaji = {{tt|Hōden|Electric discharge}}
|type = Offensive
|type = Offensive
|old=
|old=
}}
}}
'''Spark''' is an ability in {{DQMJ}}. It costs 6 {{MP}} to cast and deals 50 - 60 damage.  
'''Spark''' is a recurring skill in the {{DQSeries}}, first appearing in {{DQMJ}}. It damages enemies with an electric shock.


==Appearances==
==={{DQMJ}}===
==={{DQMJ}}===
Spark can be learned with 28 points in [[Wulfspade (Skill)|Wulfspade]].
Spark costs 6 {{MP}} to use and deals 50-60 [[Zap]]-type damage to a single enemy. It can be learned with 28 points in the [[Wulfspade (Skill)|Wulfspade]] skill.


==={{DQMJ2}}===
==={{DQMJ2}}===
Spark can still be learned from [[Wulfspade (Skill) | Wulfspade]], as well as from [[Wonder Construction]] for 18 points.
Spark can still be learned from [[Wulfspade (Skill) | Wulfspade]], as well as from [[Wonder Construction]] for 18 points. It also now deals a combination of Zap and [[Sizz]]-element damage.


==={{DQTact}}===
Spark is known naturally by [[Cyber slime]] at level 1 and costs 7 MP to use. It deals minor Zap-type martial damage to all enemies in a radius of 1 around the user. It can also be taught to any unit by using an ability scroll, which is earned as a reward from completing the second stage of the [[Dancing flame]]'s Battle Road.
{{DQTactSkill
|name=Spark
|kanji=ほうでん
|romanji=Hōden
|type=Martial
|role=Attack
|element=[[Image:DQTact Zap.png]]
|mp=7
|range=[[Image:DQTact_SkillRangeRadial.png]]
|status=None
|description=Deals minor Zap-type martial damage to all enemies in area of effect
|monsters=Cyber slime
}}
==Related skills==
*[[Lightning]]
*[[Lightning Storm]]
{{clear}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Lightning skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Tact skills]]

Revision as of 12:25, 24 September 2021

Spark is a recurring skill in the Dragon Quest series, first appearing in Dragon Quest Monsters: Joker. It damages enemies with an electric shock.

Appearances

Dragon Quest Monsters: Joker

Spark costs 6 MP to use and deals 50-60 Zap-type damage to a single enemy. It can be learned with 28 points in the Wulfspade skill.

Dragon Quest Monsters: Joker 2

Spark can still be learned from Wulfspade, as well as from Wonder Construction for 18 points. It also now deals a combination of Zap and Sizz-element damage.

Dragon Quest Tact

Spark is known naturally by Cyber slime at level 1 and costs 7 MP to use. It deals minor Zap-type martial damage to all enemies in a radius of 1 around the user. It can also be taught to any unit by using an ability scroll, which is earned as a reward from completing the second stage of the Dancing flame's Battle Road.

Spark (ほうでん Hōden)Tactlogo.png
Ability information
Spark
Role * Type * Element MP cost
Attack Martial DQTact Zap.png 7
Range Additional effects
DQTact SkillRangeRadial.png None
Description
Deals minor Zap-type martial damage to all enemies in area of effect
Naturally learnt by
Cyber slime


Related skills