Roundhouse Kick: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Roundhouse Kick
|title = Roundhouse Kick
|image =  
|image = [[Image:DQR Mawashigeri.png|200px]]
|japanese = まわしげり
|japanese = まわしげり
|romaji = mawashi-geri
|romaji = {{tt|Mawashi geri|Roundhouse/turning kick}}
|old = Roundhouse<br>SpinKick
|old = Roundhouse<br>SpinKick
|type = Skill
|type = Skill
}}
}}
'''Roundhouse Kick''' is an ability in the [[Dragon Quest (series)|Dragon Quest]] series. It damages a group of enemies from left to right, weakening with each blow.
'''Roundhouse Kick''' is a recurring martial arts ability in the {{DQSeries}}. It damages a group of enemies from left to right with a kick, weakening with each blow. From left to right, the damage modifiers are 100%, 80%, 70%, 50%, 30%, and 20% for the sixth target onwards.


==Appearances==
==Appearances==
===''[[Dragon Quest IV]]''===
Roundhouse Kick appears as an enemy-only skill used by [[Chow Mein]] in remake versions of the game.
===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
Roundhouse Kick is obtained by advancing to rank 2 of the [[Martial Artist]] vocation.
Roundhouse Kick is obtained by advancing to rank 2 of the [[Martial Artist]] vocation. On the enemy side, it can be used by [[Jackal ripper]]s, [[Commander Brutus]], [[Zozagel]], and [[Mortamor]] in his second form.
 
===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Learned in the same manner as before.
The skill is learned by advancing to rank 4 as a Martial Artist. On the enemy side, it can be used by [[Wyatt]].
 
===''[[Dragon Quest Rivals]]''===
Roundhouse Kick appeared in the standard card pack as a normal card for [[Martial Artist]] leaders. It cost 3 MP to use and would deal 4 damage to all enemy units in the front row.
 
===''[[Dragon Quest Walk]]''===
Roundhouse Kick costs 8 MP to use and inflicts 110% physical damage to all enemies. It can be learned by Martial Artists and [[Champion]]s at level 25 and can also be learned from various weapons.
 
==Related skills==
*[[Multislice]]
 
{{clear}}
 
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Fisticuffs skills]]
[[Category:Fisticuffs skills]]
[[Category:Dragon Quest IV enemy skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest Rivals skills]]
[[Category:Dragon Quest Walk skills]]

Revision as of 04:22, 1 March 2023

Roundhouse Kick is a recurring martial arts ability in the Dragon Quest series. It damages a group of enemies from left to right with a kick, weakening with each blow. From left to right, the damage modifiers are 100%, 80%, 70%, 50%, 30%, and 20% for the sixth target onwards.

Appearances

Dragon Quest IV

Roundhouse Kick appears as an enemy-only skill used by Chow Mein in remake versions of the game.

Dragon Quest VI

Roundhouse Kick is obtained by advancing to rank 2 of the Martial Artist vocation. On the enemy side, it can be used by Jackal rippers, Commander Brutus, Zozagel, and Mortamor in his second form.

Dragon Quest VII

The skill is learned by advancing to rank 4 as a Martial Artist. On the enemy side, it can be used by Wyatt.

Dragon Quest Rivals

Roundhouse Kick appeared in the standard card pack as a normal card for Martial Artist leaders. It cost 3 MP to use and would deal 4 damage to all enemy units in the front row.

Dragon Quest Walk

Roundhouse Kick costs 8 MP to use and inflicts 110% physical damage to all enemies. It can be learned by Martial Artists and Champions at level 25 and can also be learned from various weapons.

Related skills