Rude Awakening: Difference between revisions

From Dragon Quest Wiki
(→‎Etymology: etymology is the origin of just the spelling and prononciation of words)
Tag: Reverted
m (Reverted edits by Abacos (talk) to last revision by 73.121.193.84)
Tag: Rollback
 
Line 16: Line 16:
In the 3DS version, hybrid abilities no longer exist and Rude Awakening is instead learned by advancing to rank 5 as a Warrior.
In the 3DS version, hybrid abilities no longer exist and Rude Awakening is instead learned by advancing to rank 5 as a Warrior.


==Name origin ==
==Etymology==
In Japanese, 峰打ち ''Mineuchi'' refers to getting struck by the back of the sword - in the context of DQVII, causing a "rude awakening" for any confused or snoozing allies.
In Japanese, 峰打ち ''Mineuchi'' refers to getting struck by the back of the sword - in the context of DQVII, causing a "rude awakening" for any confused or snoozing allies.



Latest revision as of 03:07, 12 August 2023

Rude Awakening is an ability from Dragon Quest VII that heals a confused or sleeping ally.

Appearances[edit]

Dragon Quest VII[edit]

In the original Playstation version, Rude Awakening (or Mineuchi as it was originally localized) is a hybrid ability learned by advancing to rank 5 as a Warrior or Shepherd immediately after completing the other.

In the 3DS version, hybrid abilities no longer exist and Rude Awakening is instead learned by advancing to rank 5 as a Warrior.

Etymology[edit]

In Japanese, 峰打ち Mineuchi refers to getting struck by the back of the sword - in the context of DQVII, causing a "rude awakening" for any confused or snoozing allies.