Antimagic: Difference between revisions

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|title = Antimagic
|title = Antimagic
|image =  
|image =  
|japanese =  
|japanese = まふうじのつえ (''IX'' only)<br>魔封じの杖 (''XI'' only)
|romaji = Staff of Mafuji
|romaji = {{tt|Mafūji no tsue|Magic-sealing wand}}
|old =  
|old =  
|type = Skill
|type = Skill
}}
}}
'''Antimagic''' is an ability in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. It attempts to suppress the spellcasting of one enemy.
 
'''Antimagic''' is a recurring {{Wand}} ability in the {{DQSeries}}. It attempts to suppress the spellcasting of one enemy. In the original Japanese, it shares a name with the [[Staff of antimagic]].


==Appearances==
==Appearances==
===''[[Dragon Quest IX]]''===
==={{DQ9}}===
This ability is learned with 9 skill points allocated into [[List of wand skills in Dragon Quest IX|Wand skill]]. Functions as a non-bouncable Fizzle that lasts for 7~10 turns and affects an enemy group.  
This ability is learned with 7 skill points allocated into [[List of wand skills in Dragon Quest IX|Wand skill]]. Functions as a non-bouncable [[Fizzle]] that lasts for 7~10 turns.
 
==={{DQ11}}===
Antimagic, like many other skills, is now classified as a Heavy Wand skill and costs 2 {{MP}} to use. {{Veronica 11}} and [[Rab]] can learn it for 8 and 5 skill points respectively through the ''Heavy {{Wand}}s'' panel on their character builders.


==See also==
==See also==
*[[Fizzle]]
*[[Fizzle]]
*[[Antimagic powder]]
*[[Antimagic powder]]
[[category:Skills]]
 
{{clear}}
 
{{DQSkills}}
 
[[Category:Skills]]
[[Category:Wand skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest XI skills]]

Latest revision as of 14:03, 4 September 2024

Antimagic is a recurring Wand ability in the Dragon Quest series. It attempts to suppress the spellcasting of one enemy. In the original Japanese, it shares a name with the Staff of antimagic.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 7 skill points allocated into Wand skill. Functions as a non-bouncable Fizzle that lasts for 7~10 turns.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Antimagic, like many other skills, is now classified as a Heavy Wand skill and costs 2 MP to use. Veronica and Rab can learn it for 8 and 5 skill points respectively through the Heavy Wands panel on their character builders.

See also[edit]