Antimagic: Difference between revisions

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==Appearances==
==Appearances==
==={{DQ9}}===
==={{DQ9}}===
This ability is learned with 9 skill points allocated into [[List of wand skills in Dragon Quest IX|Wand skill]]. Functions as a non-bouncable [[Fizzle]] that lasts for 7~10 turns.
This ability is learned with 7 skill points allocated into [[List of wand skills in Dragon Quest IX|Wand skill]]. Functions as a non-bouncable [[Fizzle]] that lasts for 7~10 turns.


==={{DQ11}}===
==={{DQ11}}===

Latest revision as of 14:03, 4 September 2024

Antimagic is a recurring Wand ability in the Dragon Quest series. It attempts to suppress the spellcasting of one enemy. In the original Japanese, it shares a name with the Staff of antimagic.

Appearances[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 7 skill points allocated into Wand skill. Functions as a non-bouncable Fizzle that lasts for 7~10 turns.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Antimagic, like many other skills, is now classified as a Heavy Wand skill and costs 2 MP to use. Veronica and Rab can learn it for 8 and 5 skill points respectively through the Heavy Wands panel on their character builders.

See also[edit]