Antimagic: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
This ability is learned with | This ability is learned with 7 skill points allocated into [[List of wand skills in Dragon Quest IX|Wand skill]]. Functions as a non-bouncable [[Fizzle]] that lasts for 7~10 turns. | ||
==={{DQ11}}=== | ==={{DQ11}}=== |
Latest revision as of 13:03, 4 September 2024
Antimagic | |
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Japanese | まふうじのつえ (IX only) 魔封じの杖 (XI only) |
Rōmaji | Mafūji no tsue |
Type | Skill |
Antimagic is a recurring Wand ability in the Dragon Quest series. It attempts to suppress the spellcasting of one enemy. In the original Japanese, it shares a name with the Staff of antimagic.
Appearances[edit]
Dragon Quest IX: Sentinels of the Starry Skies[edit]
This ability is learned with 7 skill points allocated into Wand skill. Functions as a non-bouncable Fizzle that lasts for 7~10 turns.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Antimagic, like many other skills, is now classified as a Heavy Wand skill and costs 2 MP to use. Veronica and Rab can learn it for 8 and 5 skill points respectively through the Heavy Wands panel on their character builders.
See also[edit]