Armour Hammer: Difference between revisions
From Dragon Quest Wiki
No edit summary |
Vgmaster77 (talk | contribs) (updating tact entry) |
||
Line 15: | Line 15: | ||
===''[[Dragon Quest Tact]]''=== | ===''[[Dragon Quest Tact]]''=== | ||
Armour Hammer is known naturally by [[Belleau]], [[Dark sabrecub]], and [[Robo-robin]] at level 1 and can be learned by [[Mad mole]] at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and can reduce their DEF for 3 turns. | Armour Hammer is known naturally by [[Belleau]], [[Dark sabrecub]], [[Mindini hunter]], and [[Robo-robin]] at level 1 and can be learned by [[Mad mole]] at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and can reduce their DEF for 3 turns. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Armour Hammer | |name=Armour Hammer | ||
Line 27: | Line 27: | ||
|status=[[Image:DQTact DEFDown.png|48px]]<br>DEF Down | |status=[[Image:DQTact DEFDown.png|48px]]<br>DEF Down | ||
|description=Deals physical damage (130% potency) to 1 enemy, occasionally lowers DEF for 3 turns | |description=Deals physical damage (130% potency) to 1 enemy, occasionally lowers DEF for 3 turns | ||
|monsters=Belleau, Dark sabrecub, Mad mole, Robo-robin | |monsters=Belleau, Dark sabrecub, Mad mole, Mindini Hunter, Robo-robin | ||
}} | }} | ||
Latest revision as of 23:10, 9 September 2023
Armour Hammer | |
---|---|
Japanese | よろいくだき |
Rōmaji | Yoroi kudaki |
Type | Skill |
Armour Hammer is a recurring skill in the Dragon Quest series. It deals enhanced damage to a single target and reduces their Defence.
Appearances[edit]
Dragon Quest Monsters: Super Light[edit]
Armour Hammer can be learned by Night knight, Robbin' 'Ood, and Stainless scrapper. It costs 34 MP to use, inflicts 60% physical damage to all enemies, and has a chance to reduce their Defence by one level.
Dragon Quest Tact[edit]
Armour Hammer is known naturally by Belleau, Dark sabrecub, Mindini hunter, and Robo-robin at level 1 and can be learned by Mad mole at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and can reduce their DEF for 3 turns.
Ability information
Armour Hammer | |||
Role * | Type * | Element | MP cost |
Debuff | Physical | 12 | |
Range | Additional effects | ||
1 |
DEF Down |
||
Description | |||
Deals physical damage (130% potency) to 1 enemy, occasionally lowers DEF for 3 turns | |||
Naturally learnt by | |||
Belleau, Dark sabrecub, Mad mole, Mindini Hunter, Robo-robin |
Related skills[edit]