Whistle
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Revision as of 12:02, 19 February 2017 by Follower of Light (talk | contribs)
Whistle | |
---|---|
Japanese | |
Rōmaji | Whistle |
Type | Field |
Whistle is a recurring skill in the Dragon Quest series. It is used to instantly call for a random monster and engage it in a battle.
Contents
Appearances
Dragon Quest IV
In the remakes, Torneko learns this at level 12.
Dragon Quest V
Learned by Sancho at level 24.
Dragon Quest VI
Whistle is learned by advancing to rank 2 of the Gadabout vocation.
Dragon Quest VII
Learned by reaching rank 2 of the Gadabout vocation.
Dragon Quest VIII
Learned by Yangus after investing 4 points in to his Humanity skill tree.
- With visible encounters being added to the the 3DS port, Whistle now draws monsters to the party from a visible distance. This unfortunately does not work on metal slimes.
Dragon Quest IX
This ability is learned with 28 skill points invested into Courage skill. In Dragon Quest IX, Whistle now has an additional function in battle: it may enrage an enemy group.
Dragon Quest Monsters: Joker
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Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
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