Deep Breath
Deep Breath | |
---|---|
Japanese | いきをすいこむ 息をすいこむ |
Rōmaji | Iki o suikomu |
Type | Skill |
Older names | SuckAir |
Deep Breath is a skill introduced in the original Dragon Quest Monsters. It increases damage from the user's breath attacks during the next turn by 2 to 2.5 times.
Appearances
Dragon Quest XI: Echoes of an Elusive Age
Deep Breath is an enemy-only skill that is used by Jarvis and Bobonga that doubles the damage caused by their next breath skill.
Dragon Quest Monsters
Known as SuckAir in this game, it can be learned by DrakSlime, Gismo, Mirudraas2, and SkyDragon naturally as long as they are level 17 and have 119 max HP and 102 DEF.
Dragon Quest Monsters: Joker
Deep Breath increases damage inflicted by the next breath attack used, costing no MP to use. It can be learned from various skill sets:
- Breath (50 points)
- Breath II (34 points)
- Breath III (12 points)
- Fire (50 points)
- Fire II (30 points)
- Fire III (7 points)
- Ice (50 points)
- Ice II (30 points)
- Ice III (7 points)
- Nimzo (20 points)
- Über Breath (35 points)
Dragon Quest Monsters: Joker 2
Deep Breath can be learned from all the skill sets it could be previously.
Dragon Quest Tact
Deep Breath is known naturally by Gasbagon and Stale whale at level 1, costing 16 MP to use. It boosts the potency and recovery of breath skills by 50% for one turn.
Deep Breath | |||
Role * | Type * | Element | MP cost |
Support | Martial | 16 | |
Range | Additional effects | ||
Self |
Breath Potency/Recovery Up |
||
Description | |||
Grants the user x1.5 breath potency/recovery for 1 turn | |||
Naturally learnt by | |||
Gasbagon, Stale whale |
Related skills