Tap Dance
| Tap Dance | |
|---|---|
| Japanese | マホトラおどり |
| Rōmaji | Mahotora dance, Tap dance |
| Type | Dance |
Tap Dance is a name for two distinct abilities in the Dragon Quest series. In most titles it is the skill equivalent of Drain Magic, where as in games developed by Level-5 it is a Minstrel skill unrelated to magic.
Appearances
Dragon Quest VI
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the Dancer vocation. The amount of MP absorbed is dependant on the user's level, and calculated as Lvl/4+5.
Dragon Quest VII
Tap Dance is learned by Aishe, and Amateurs (rank 5 of the Dancer vocation). The skill is also learned by Wigglys (rank 2 of the Slime vocation). The absorption algorithm is the same as before. In the 3DS version the skill has been nerfed to only drain 5~12 MP. regardless of level.
It can be used by the enemies Magic marionette and Flamencolumn.
Dragon Quest IX
This ability is learned with 55 skill points allocated into Litheness skill. It increases evasion by 50% for 6~9 turns.
Dragon Quest Monsters: Joker
Tap Dance can be learned from
- Dancer (32 points)
- Dark Knight (17 points)
- Green Finger (100 points)
- Mime (4 points)
Dragon Quest Monsters: Joker 2
Tap Dance can be learned from all the skills it could be previously, though Green Finger now requires only 84 points.