Whistle
Whistle | |
---|---|
Japanese | くちぶえ |
Rōmaji | kuchibue |
Type | Field |
Whistle is a recurring skill in the Dragon Quest series. It is used to instantly call for a random monster and engage it in a battle.
Contents
Appearances
Dragon Quest III
In the Game Boy Color remake, it is learned by the Gadabout vocation at level 13.
Dragon Quest IV
In the remakes, Torneko learns this at level 12.
Dragon Quest V
Learned by Sancho at level 24.
Dragon Quest VI
Whistle is learned by advancing to rank 2 of the Gadabout vocation.
Dragon Quest VII
Learned by reaching rank 2 of the Gadabout vocation.
Dragon Quest VIII
Learned by Yangus after investing 4 points in to his Humanity skill tree.
- With visible encounters being added to the the 3DS port, Whistle now draws monsters to the party from a visible distance. This unfortunately does not work on metal slimes.
Dragon Quest IX
This ability is learned with 28 skill points invested into Courage skill. In Dragon Quest IX, Whistle now has an additional function in battle: it may enrage an enemy group.
Dragon Quest Monsters
This ability requires the monster to be at least level 4, with at least 28 MP, and 24 intelligence. It is naturally learned by the GiantSlug, MadCandle, Slabbit and Watabou.
Dragon Quest Monsters 2
Whistle now requires 44 intelligence to learn.